Unit of competency Outline
Date retreived
23/07/2026 4:49 AM AWST
23/07/2026 4:49 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Design and create advanced particles, fluids and bodies for 3-D digital effects
Design and create advanced particles, fluids and bodies for 3-D digital effects
Unit of competency
National Code
ICTGAM541
ICTGAM541
State Code
OBU57
OBU57
TGA Status
Current
Current
DTWD Status
Approved
Approved
State Implementation and Classification
Approved Date
15/01/2021
Field of Education
020115 - Computer Graphics
Original Release Date
15/01/2021
Nominal Hours
50
Description
This unit describes the skills and knowledge required to design and create, advanced simulated effects in a 3D and digital effects environment.It applies to those with high-level mathematical, technical and communication skills working as concept artists, game designers, games programmers, animators and other personnel working in the game development industry.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Prepare to create advanced simulated effects
- 1.1 Obtain design brief and requirements from required personnel according to organisational procedures
- 1.2 Analyse design requirements for particle systems, fluids and bodies according to brief and organisational documents
- 1.3 Identify where advanced simulated effects will fit into production pipeline
- 1.4 Identify factors influencing design approach to creating advanced simulated effects
- 1.5 Source and gather reference materials and maintain portfolio of references according to organisational procedures
- 1.6 Review and analyse media and techniques and gather ideas for simulated effects
- 1.7 Discuss solutions and approaches to creation of advanced simulated effects for 3-D environments according to design brief and organisational documents
- 1.8 Present design ideas and design considerations, with justification of choice of advanced simulated effects to required personnel
2. Finalise designs and plan approach to simulated effects
- 2.1 Adapt and finalise design according to feedback from required personnel
- 2.2 Identify skills and processes required for creating advanced simulated effects systems according to organisational procedures
- 2.3 Plan timeline to create advanced simulated effects according to design brief and requirements
3. Produce particles, fluids and bodies
- 3.1 Assist in production of advanced simulated effects using applicable programming languages and created code
- 3.2 Create prototype of advanced simulated effects according to finalised design using toolsets
- 3.3 Discuss implementation of effects with required personnel according to design requirements
- 3.4 Implement physics and forces to the advanced simulated effects according to design brief and requirements
- 3.5 Conduct testing of prototype according to organisational procedures
- 3.6 Review testing results and amend as required
- 3.7 Present created effects to required personnel for feedback
4. Finalise advanced simulated effects
- 4.1 Adapt advanced simulated effects and design as required, according to feedback
- 4.2 Refine advanced simulated effects according to design requirements
- 4.3 Document work and testing performed in development process according to organisational procedures
- 4.4 Present finalised advanced simulation effects in requested form, according to organisational procedures
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| AUT90 | ICTGAM515 | Design and create advanced particles, fluids and bodies for 3-D digital effects | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| BFG0 | ICT50120 | Diploma of Information Technology | Qualification |
| BGJ4 | ICT50220 | Diploma of Information Technology | Qualification |