Unit of competency Outline
Date retreived
22/07/2026 1:08 AM AWST
22/07/2026 1:08 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Create and manipulate graphics
Create and manipulate graphics
Unit of competency
National Code
CUVGRD504A
CUVGRD504A
State Code
S7667
S7667
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
17/01/2012
Field of Education
100501 - Graphic Arts And Design Studies
Original Release Date
17/01/2012
Nominal Hours
55
Description
This unit describes the performance outcomes, skills and knowledge required to create and manipulate graphics by using a combination of creative design skills and technical software proficiency.
Notes
Elements and Performance Criteria
1. Analyse design needs
- 1.1 Confirm communication objectives for the graphics work based on the design brief and consultation with relevant people as required
- 1.2 Evaluate design brief specifications
- 1.3 Source and evaluate other information pertinent to the project
2. Develop and refine ideas for graphics
- 2.1 Identify relevant sources and conduct research to inform ideas for graphics
- 2.2 Consider the opportunities and constraints offered by different techniques and technologies
- 2.3 Assess the relationship of the graphic objects to the other elements of the design
- 2.4 Create and refine ideas and options by working with the fundamental elements and principles of design
- 2.5 Refine ideas through use of ongoing technical experimentation
- 2.6 Evaluate and select approaches based on their potential to meet the communication need
- 2.7 Produce and present visual representations of design ideas and communicate with others to confirm as required
3. Manipulate graphic objects
- 3.1 Create graphic objects based on selected ideas
- 3.2 Manipulate, edit and enhance objects through use of an extended range of tools and features
- 3.3 Integrate graphics with other visual design elements
- 3.4 Identify and resolve technical problems based on developing expertise
- 3.5 Achieve desired outcomes through application of design skills and technical expertise
- 3.6 Establish and follow safe work practices in the work process
4. Finalise technical aspects of graphics work
- 4.1 Edit and refine graphics to meet technical requirements
- 4.2 Follow correct protocols for saving, exporting and storing files
- 4.3 Establish appropriate file formats for output
5. Evaluate graphics work
- 5.1 Critique graphics from both a technical and aesthetic perspective in the context of the design objectives
- 5.2 Seek feedback from others as required, and make appropriate adjustments
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Communication objectivesmay be to:
challenge
compare
contrast
entertain
inform
inspire
motivate
persuade.
Design briefsmay be:
diagrammatic
verbal
visual
written.
Relevant peoplemay include:
clients
employers
end users
mentors
other artists and designers
peers
potential customers
supervisors
teachers
technical experts.
Specificationsmay relate to:
cost
delivery platform
environmental sustainability
material characteristics
quantity
technical requirements
technology
timeframe.
Other informationmay relate to:
client’s organisational background
conflicting demands
considerations, such as:
contractual
copyright
ethical
legal
historical information
product characteristics and statistics
style considerations
subject matter.
Sources may include:
art and design texts
corporate information
films
images
internet
exhibitions
own experience
previous iterations
technical data.
Opportunities and constraints may relate to:
audience capacity or skills
cost
own level of technical expertise
potential for innovative approaches
technical feasibility
time.
Fundamental elements and principles relate to:
alignment
balance
coherence
colour
composition
contrast
direction
dominance
emphasis
form
line
movement
pattern
positive and negative space
proportion
proximity
repetition
rhythm
shape
simplicity or complexity
subordination
texture
unity.
Technical experimentation may involve:
challenging established ways of doing things
combining different approaches
using new features and tools.
Visual representations may be:
computer-aided drawing
mock-ups
models
presentations
sketching
technical drawings.
Tools and features may include:
adjusting strokes and fills
alignment tools
applying envelopes
blending
clipping
compound objects
cutting, extending and closing paths
duplicating
filters and special effects
gradients and mesh
joining paths
modifying paths
moving in increments
other object manipulation tools and features
reshaping
scaling, rotating, skewing and distorting
slicing and cutting
specialty fills and swatches
stroke and outline adjustments
transforming
transparency
trim, merge and outline
warping.
Safe work practicesmay relate to:
ergonomics
use of consumables.
Technical requirementsmay relate to:
bleed
colour
compression
export options
formats
layering
linking
metadata tags
resolution
spread and choke traps.
File formats may include:
encapsulated postscript (EPS)
graphic interchange format (GIF)
joint photographic experts group (JPEG)
native format
other suitable formats
portable document format (PDF)
portable network graphics (PNG)
tagged image file format (TIFF).
Communication objectivesmay be to:
challenge
compare
contrast
entertain
inform
inspire
motivate
persuade.
Design briefsmay be:
diagrammatic
verbal
visual
written.
Relevant peoplemay include:
clients
employers
end users
mentors
other artists and designers
peers
potential customers
supervisors
teachers
technical experts.
Specificationsmay relate to:
cost
delivery platform
environmental sustainability
material characteristics
quantity
technical requirements
technology
timeframe.
Other informationmay relate to:
client’s organisational background
conflicting demands
considerations, such as:
contractual
copyright
ethical
legal
historical information
product characteristics and statistics
style considerations
subject matter.
Sources may include:
art and design texts
corporate information
films
images
internet
exhibitions
own experience
previous iterations
technical data.
Opportunities and constraints may relate to:
audience capacity or skills
cost
own level of technical expertise
potential for innovative approaches
technical feasibility
time.
Fundamental elements and principles relate to:
alignment
balance
coherence
colour
composition
contrast
direction
dominance
emphasis
form
line
movement
pattern
positive and negative space
proportion
proximity
repetition
rhythm
shape
simplicity or complexity
subordination
texture
unity.
Technical experimentation may involve:
challenging established ways of doing things
combining different approaches
using new features and tools.
Visual representations may be:
computer-aided drawing
mock-ups
models
presentations
sketching
technical drawings.
Tools and features may include:
adjusting strokes and fills
alignment tools
applying envelopes
blending
clipping
compound objects
cutting, extending and closing paths
duplicating
filters and special effects
gradients and mesh
joining paths
modifying paths
moving in increments
other object manipulation tools and features
reshaping
scaling, rotating, skewing and distorting
slicing and cutting
specialty fills and swatches
stroke and outline adjustments
transforming
transparency
trim, merge and outline
warping.
Safe work practicesmay relate to:
ergonomics
use of consumables.
Technical requirementsmay relate to:
bleed
colour
compression
export options
formats
layering
linking
metadata tags
resolution
spread and choke traps.
File formats may include:
encapsulated postscript (EPS)
graphic interchange format (GIF)
joint photographic experts group (JPEG)
native format
other suitable formats
portable document format (PDF)
portable network graphics (PNG)
tagged image file format (TIFF).
The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.
Overview of assessment
Critical aspects for assessment and evidence required to demonstrate competency in this unit
Evidence of the ability to:
create original graphics for at least two different graphic design projects
use an extended range of tools and features of relevant software with a high level of technical proficiency
integrate technical and creative processes to produce outcomes that meet design objectives.
Context of and specific resources for assessment
Assessment must ensure access to:
industry-current graphic design software.
Method of assessment
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
evaluation of audience response to graphics produced by the candidate
evaluation of processes used by the candidate to develop the work
evaluation of technical aspects of the graphics
direct observation of work in progress, including use of software tools
evaluation of a candidate’s visual diary or other forms of documentation showing the development of the designs
group peer review of graphics created by the candidate
questioning and discussion about candidate’s intentions and the work outcome
review of portfolios of evidence
review of third-party reports from experienced practitioners.
Assessment methods should closely reflect workplace demands (e.g. literacy) and the needs of particular groups (e.g. people with disabilities, and people who may have literacy or numeracy difficulties, such as speakers of languages other than English, remote communities and those with interrupted schooling).
Guidance information for assessment
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
CUVGRD505A Design and manipulate complex layouts.
Overview of assessment
Critical aspects for assessment and evidence required to demonstrate competency in this unit
Evidence of the ability to:
create original graphics for at least two different graphic design projects
use an extended range of tools and features of relevant software with a high level of technical proficiency
integrate technical and creative processes to produce outcomes that meet design objectives.
Context of and specific resources for assessment
Assessment must ensure access to:
industry-current graphic design software.
Method of assessment
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
evaluation of audience response to graphics produced by the candidate
evaluation of processes used by the candidate to develop the work
evaluation of technical aspects of the graphics
direct observation of work in progress, including use of software tools
evaluation of a candidate’s visual diary or other forms of documentation showing the development of the designs
group peer review of graphics created by the candidate
questioning and discussion about candidate’s intentions and the work outcome
review of portfolios of evidence
review of third-party reports from experienced practitioners.
Assessment methods should closely reflect workplace demands (e.g. literacy) and the needs of particular groups (e.g. people with disabilities, and people who may have literacy or numeracy difficulties, such as speakers of languages other than English, remote communities and those with interrupted schooling).
Guidance information for assessment
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
CUVGRD505A Design and manipulate complex layouts.
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| AWI93 | CUAGRD504 | Create and manipulate graphics | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| AWC0 | ICP40815 | Certificate IV in ePublishing | Qualification |
| D667 | CUV50311 | Diploma of Graphic Design | Qualification |