Unit of competency Outline
Date retreived
22/07/2026 5:06 PM AWST
22/07/2026 5:06 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Create design documents for interactive games
Create design documents for interactive games
Unit of competency
National Code
ICTGAM422
ICTGAM422
State Code
OBU80
OBU80
TGA Status
Current
Current
DTWD Status
Approved
Approved
State Implementation and Classification
Approved Date
15/01/2021
Field of Education
020115 - Computer Graphics
Original Release Date
15/01/2021
Nominal Hours
30
Description
This unit describes the skills and knowledge required to create a game concept, develop and document the game specifications.It applies to individuals who support the design, development and programming of basic digital games and design, develop and use digital media technologies as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Research, create and document game concept
- 1.1 Obtain client brief and identify applicable industry standards
- 1.2 Research, identify and describe target market, the game genre and its working title according to client brief
- 1.3 Identify game platform, game engine and operating system according to game requirements
- 1.4 Prepare initial concept art and establish look and feel of characters, environment and game play according to organisational guidelines
- 1.5 Document research, ideas and initial concept art according to organisational guidelines
2. Create and document game design specifications
- 2.1 Develop storylines and levels
- 2.2 Develop characters and environment artwork
- 2.3 Identify game-play elements
- 2.4 Develop graphical user interface (GUI)
- 2.5 Identify sounds and music applicable to game
- 2.6 Document game design specifications according to organisational guidelines
3. Create and document technical game specifications
- 3.1 Determine game mechanics
- 3.2 Finalise platform, game engine and operating system
- 3.3 Specify source and purpose of code required including level-specific code
- 3.4 Determine game physics and artificial intelligence
- 3.5 Identify sound engineering requirements
- 3.6 Determine and document game prototype testing procedures
4. Collate game design document
- 4.1 Define proposed game features in comparison to existing games
- 4.2 List estimated resources required in game development
- 4.3 Prepare estimated schedule for game development
- 4.4 Finalise documentation and collate design information, estimates and proposals into a comprehensive game design document according to organisational guidelines
- 4.5 Present and obtain sign off on documents to required personnel
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| AUT66 | ICTGAM403 | Create design documents for interactive games | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| BFF9 | ICT40120 | Certificate IV in Information Technology | Qualification |