Unit of competency Outline

Date retreived
22/07/2026 1:28 PM AWST

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Cut and sew design prototypes

Cut and sew design prototypes

Unit of competency
National Code
MSTAT4016
State Code
OEZ09
TGA Status
Current
DTWD Status
Approved
Current Release Number
1.00
Current Release Date
22/12/2022
State Implementation and Classification
Approved Date
03/07/2023
Field of Education
030107 - Garment Making
Original Release Date
03/07/2023
Nominal Hours
70
Description
This unit describes the skills and knowledge required to cut and assemble prototype garments using commercial machines and varied fabrics. This includes garment finishing techniques. The garment is used for the purposes of confirming elements of design and production requirements.This unit applies to individuals working in accordance with an existing design concept but who contribute to the design process by testing design feasibility and providing feedback and input on practical production issues.No licensing or certification requirements exist at the time of publication. Relevant legislation, industry standards and codes of practice within Australia must be applied.
Notes
Elements and Performance Criteria
1. Prepare for prototype cutting and sewing
  • 1.1 Collect and organise relevant information on design prototype
  • 1.2 Review information and identify potential construction challenges and constraints
  • 1.3 Prepare and adjust machines according to specifications for work
2. Cut fabrics
  • 2.1 Obtain and check pattern pieces against specification
  • 2.2 Check fabric width, quality and layout in preparation for pattern placement
  • 2.3 Lay out pattern pieces on fabric for most efficient fabric use and secure or chalk to the fabric to match fabric pattern, nap and weave
  • 2.4 Identify issues and options to achieve best outcome and liaise with others involved in the design and production process
  • 2.5 Safely use equipment to cut fabric to specifications
3. Sew garment components
  • 3.1 Lay out garment components according to sequence of operations
  • 3.2 Select and use sewing techniques to assemble components
  • 3.3 Check garment for sizing and appearance
  • 3.4 Identify issues and options to achieve best outcome and liaise with others involved in the design and production process
  • 3.5 Adjust garment to better display design characteristics and other features
4. Complete prototype
  • 4.1 Select and use garment finishing techniques specified in the design
  • 4.2 Press garment according to fabric requirements and garment construction details
  • 4.3 Complete final quality check against original design concept
  • 4.4 Note any assembly issues and inform appropriate personnel
No information
No information
Replaces
State Code National Code Title Type
BAW84 MSTFD4011 Cut fabrics for prototype designs Unit of competency
BAW79 MSTFD4016 Sew design prototypes Unit of competency