Unit of competency Outline
Date retreived
22/07/2026 8:27 AM AWST
22/07/2026 8:27 AM AWST
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Develop simple environments for 3-D games
Develop simple environments for 3-D games
Unit of competency
National Code
ICTGAM415
ICTGAM415
State Code
AUT88
AUT88
TGA Status
Deleted
Deleted
DTWD Status
Transition (Deleted)
Transition (Deleted)
State Implementation and Classification
Approved Date
16/09/2015
Field of Education
020115 - Computer Graphics
Original Release Date
16/09/2015
Nominal Hours
30
Description
This unit describes the performance outcomes, skills and knowledge required to research, design, verify, validate, develop, and evolve simple environments for different genres of games.It applies to individuals working in the game development environment as concept artists, matte painters, game designers, animators and other personnel.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Research and analyse brief requirements
- 1.1 Interpret the brief and clarify the design requirements, in consultation with the client
- 1.2 Identify the design, technical constraints and innovative features of the environments
- 1.3 Identify the software, media and file formats for digital imagery
- 1.4 Identify the production workflow requirements, and develop the production pipeline to meet client requirements
2. Design and visualise the environment
- 2.1 Develop the concept illustration for the environment, consistent with the game genre
- 2.2 Conduct focus testing of the concept illustration with the client and the representatives of the target market audience
- 2.3 Submit to the client for approval and feedback
- 2.4 Make adjustments to the concept illustration, based on comment and feedback
3. Verify and validate the environment
- 3.1 Create an environment prototype according to the design brief, guidelines, and feedback on the concept illustration
- 3.2 Conduct focus testing and seek recommendations for the further enhancement of the documented environment prototype
- 3.3 Make adjustments to the environment prototype, based on comment and feedback
- 3.4 Submit to the client for approval and feedback
4. Develop and evolve environment
- 4.1 Further enhance the environment prototype based on recommendations generated from focus testing
- 4.2 Submit to the client for approval and feedback
- 4.3 Finalise the environment design
- 4.4 Save and archive the files in agreed formats and repository
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| D7802 | ICAGAM415A | Develop simple environments for 3-D games | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| BEH4 | ICT40118 | Certificate IV in Information Technology | Qualification |
| AWB5 | ICT40115 | Certificate IV in Information Technology | Qualification |