Unit of competency Outline
Date retreived
22/07/2026 1:34 PM AWST
22/07/2026 1:34 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Produce storyboard for animation
Produce storyboard for animation
Unit of competency
National Code
CUFANM03A
CUFANM03A
State Code
C4116
C4116
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
15/01/2003
Field of Education
100399 - Visual Arts And Crafts, N.e.c.
Original Release Date
15/01/2003
Nominal Hours
40
Description
Notes
Elements and Performance Criteria
No information
Storyboard may need to reflect a range of animated styles including:
drawings
puppetry
digital imaging
broad range of graphic styles and techniques
The production may involve one or more of a range of mediums:
drawing
puppetry
digital imaging
Types of production may include:
feature films
short films
commercials
music video
television productions
Relevant personnel may include:
production designer
supervisor
head of department
director of photography
director
producer
technical director
other technical staff
other specialist staff
designers
floor manager
animation production personnel
Animated elements may include:
characters
backgrounds
props, eg furniture
drawings
puppetry
digital imaging
broad range of graphic styles and techniques
The production may involve one or more of a range of mediums:
drawing
puppetry
digital imaging
Types of production may include:
feature films
short films
commercials
music video
television productions
Relevant personnel may include:
production designer
supervisor
head of department
director of photography
director
producer
technical director
other technical staff
other specialist staff
designers
floor manager
animation production personnel
Animated elements may include:
characters
backgrounds
props, eg furniture
Underpinning skills and knowledge
Assessment must include evidence of essential knowledge of, and skills in, the following areas:
visualisation and interpretation of creative concepts
interpreting scripts, specifications and instructions
interpreting and communicating production specifications
principles and techniques of animation production
drawing to scale
report writing
communication principles and techniques
principles and techniques of animation
composition and filmmaking
understanding the artistic elements of a production
familiarity with current animation methods and techniques
maintaining design integrity
colour theory, line, dimension, depth and their application on the screen
the behaviour of various materials, finishes, painting techniques and colours under lighting
the use and properties of materials used in animation
working with specialised materials
presenting information to internal and external customers
Linkages to other units
This unit has linkages to the following units and combined training delivery and/or assessment is recommended:
CUFANM01A Develop and implement designs for animation
Critical aspects of evidence
The following evidence is critical to the judgement of competence in this unit:
the creative interpretation of animation design concepts which meet practical requirements including type of production and resource constraints
effective verbal and written communication with a range of individuals/organisations
presentation skills
Method and context of assessment
Assessment may take place on the job, off the job or a mix of both of these.
Off the job assessment must be undertaken in a closely simulated workplace environment.
Assessment may incorporate a range of methods to assess performance and the application of essential underpinning knowledge, and might include:
work samples or simulated workplace activities
oral questioning/interview aimed at evaluating the processes used in developing and realising the creative concept
projects/reports/logbooks
third party reports and authenticated prior achievements
portfolios of evidence which demonstrate the processes used in developing and realising the creative concept
Resource requirements
Assessment requires access to a range of equipment currently used by the cultural industries.
Communicating ideas and information
(2)
Collecting analysing and organising information
(2)
Planning and organising activities
(2)
Working with others and in teams
(2)
Using mathematical ideas and techniques
(2)
Solving problems
(2)
Using technology
(2)
Assessment must include evidence of essential knowledge of, and skills in, the following areas:
visualisation and interpretation of creative concepts
interpreting scripts, specifications and instructions
interpreting and communicating production specifications
principles and techniques of animation production
drawing to scale
report writing
communication principles and techniques
principles and techniques of animation
composition and filmmaking
understanding the artistic elements of a production
familiarity with current animation methods and techniques
maintaining design integrity
colour theory, line, dimension, depth and their application on the screen
the behaviour of various materials, finishes, painting techniques and colours under lighting
the use and properties of materials used in animation
working with specialised materials
presenting information to internal and external customers
Linkages to other units
This unit has linkages to the following units and combined training delivery and/or assessment is recommended:
CUFANM01A Develop and implement designs for animation
Critical aspects of evidence
The following evidence is critical to the judgement of competence in this unit:
the creative interpretation of animation design concepts which meet practical requirements including type of production and resource constraints
effective verbal and written communication with a range of individuals/organisations
presentation skills
Method and context of assessment
Assessment may take place on the job, off the job or a mix of both of these.
Off the job assessment must be undertaken in a closely simulated workplace environment.
Assessment may incorporate a range of methods to assess performance and the application of essential underpinning knowledge, and might include:
work samples or simulated workplace activities
oral questioning/interview aimed at evaluating the processes used in developing and realising the creative concept
projects/reports/logbooks
third party reports and authenticated prior achievements
portfolios of evidence which demonstrate the processes used in developing and realising the creative concept
Resource requirements
Assessment requires access to a range of equipment currently used by the cultural industries.
Communicating ideas and information
(2)
Collecting analysing and organising information
(2)
Planning and organising activities
(2)
Working with others and in teams
(2)
Using mathematical ideas and techniques
(2)
Solving problems
(2)
Using technology
(2)
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| D1170 | CUFPPM404A | Create storyboards | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| C397 | CUF50701 | Diploma of Multimedia | Qualification |
| C413 | CUF60101 | Advanced Diploma of Screen | Qualification |
| C412 | CUF50401 | Diploma of Screen | Qualification |