Unit of competency Outline
Date retreived
23/07/2026 8:36 PM AWST
23/07/2026 8:36 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Integrate and use scripting language in authoring a multimedia product
Integrate and use scripting language in authoring a multimedia product
Unit of competency
National Code
CUFMEM03A
CUFMEM03A
State Code
C4203
C4203
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
15/01/2003
Field of Education
020115 - Computer Graphics
Original Release Date
15/01/2003
Nominal Hours
60
Description
This unit describes the skills and knowledge required to integrate and use scripting language in authoring a multimedia product within the cultural industries.This unit describes the skills and knowledge required to integrate and use scripting language in authoring a multimedia product within the cultural industries
Notes
Elements and Performance Criteria
1 Investigate mark-up and scripting options
- 1.1 Obtain production and technical specifications
- 1.2 Identify areas where mark-up and scripting languages may be required
- 1.3 Locate script/mark-up libraries for pre-written scripts or programming
- 1.4 Brief programmer on customised scripts/mark-up languages
- 1.5 Determine applicability of mark-up to product functionality
- 1.6 Present and discuss scripting options with relevant personnel to ensure compliance with technical specifications
- 1.7 Select mark-up language and scripting options
2 Integrate mark-up and scripting language
- 2.1 Apply and integrate mark-up and scripting language into authoring process
- 2.2 Ensure scripted elements comply with all navigation and graphic design interface considerations
- 2.3 Eliminate or merge redundant scripting and mark-up elements
3 Test mark-up and scripting language
- 3.1 Test routines to verify script (programming) elements fulfil requirements
- 3.2 Test that mark-up and language elements run true to requirements
- 3.3 Conduct tests to ensure that elements conform to required technical specifications
- 3.4 Test for faults and document findings
- 3.5 Use standard techniques to remove any faults
4 Evaluate mark-up and scripting language
- 4.1 Liaise with relevant personnel to evaluate process and record all decisions
- 4.2 Archive suitable and relevant scripts for future use
Relevant personnel may include:
project manager
navigation designer
interface designer
graphic artists
other specialist technical staff
Production specifications may include:
budget
resources
purpose
audience
navigation design
Technical specifications may include:
file format
file size
operating systems
browser specifications
hardware specifications including memory size, RAM
delivery platforms
Script languages may include:
HTML
XML
Javascript
PERL
Lingo
Delivery platforms may include:
world wide web
CD-ROM
DVD
Multimedia productions may include or be included in:
aspects or sections of film/video production:
feature
documentary
short film and/or video
animations
commercials
live or pre-recorded performances
music video
television production of any type (music, drama, comedy, variety, sport)
live or pre-recorded television productions
educational product
game
promotional product
information product
training product
e-commence
a range of others
project manager
navigation designer
interface designer
graphic artists
other specialist technical staff
Production specifications may include:
budget
resources
purpose
audience
navigation design
Technical specifications may include:
file format
file size
operating systems
browser specifications
hardware specifications including memory size, RAM
delivery platforms
Script languages may include:
HTML
XML
Javascript
PERL
Lingo
Delivery platforms may include:
world wide web
CD-ROM
DVD
Multimedia productions may include or be included in:
aspects or sections of film/video production:
feature
documentary
short film and/or video
animations
commercials
live or pre-recorded performances
music video
television production of any type (music, drama, comedy, variety, sport)
live or pre-recorded television productions
educational product
game
promotional product
information product
training product
e-commence
a range of others
Underpinning skills and knowledge
Assessment must include evidence of essential knowledge of, and skills in, the following areas:
computer scripts which may be used
evaluation of technical requirements, and more
Linkages to other units
This unit has linkages to the following units and combined training delivery and/or assessment is recommended:
CUFMEM06A Design a multimedia product
CUSRAD02A Conduct research
CUFMEM02A Author a multimedia product
Critical aspects of evidence
Assessment must be customised to meet the needs of the particular sector in which performance is being assessed. Assessment should only address those variable circumstances, listed in the range of variables statements, which apply to the chosen context.
The following evidence is critical to the judgement of competence in this unit:
the development of skills and knowledge to integrate mark-up and scripting language into authoring multimedia products
Method and context of assessment
Assessment may take place on the job, off the job or a combination of both of these. Off the job assessment must be undertaken in a closely simulated workplace environment.
Assessment may incorporate a range of methods to assess performance and the application of essential underpinning knowledge and might include:
practical demonstration (direct observation may need to occur on more than one occasion to establish consistency of performance)
role play
case studies
work samples or simulated workplace activities
oral questioning/interview
projects/reports/logbooks
third party reports and authenticated prior achievements
portfolios of evidence which demonstrate the processes used in developing and realising the creative concept
Resource requirements
Assessment requires access to a range of resources and equipment listed in the range of variables statement, currently used by the multimedia industry.
Communicating ideas and information
(2)
Collecting analysing and organising information
(3)
Planning and organising activities
(3)
Working with others and in teams
(2)
Using mathematical ideas and techniques
(3)
Solving problems
(3)
Using technology
(3)
Assessment must include evidence of essential knowledge of, and skills in, the following areas:
computer scripts which may be used
evaluation of technical requirements, and more
Linkages to other units
This unit has linkages to the following units and combined training delivery and/or assessment is recommended:
CUFMEM06A Design a multimedia product
CUSRAD02A Conduct research
CUFMEM02A Author a multimedia product
Critical aspects of evidence
Assessment must be customised to meet the needs of the particular sector in which performance is being assessed. Assessment should only address those variable circumstances, listed in the range of variables statements, which apply to the chosen context.
The following evidence is critical to the judgement of competence in this unit:
the development of skills and knowledge to integrate mark-up and scripting language into authoring multimedia products
Method and context of assessment
Assessment may take place on the job, off the job or a combination of both of these. Off the job assessment must be undertaken in a closely simulated workplace environment.
Assessment may incorporate a range of methods to assess performance and the application of essential underpinning knowledge and might include:
practical demonstration (direct observation may need to occur on more than one occasion to establish consistency of performance)
role play
case studies
work samples or simulated workplace activities
oral questioning/interview
projects/reports/logbooks
third party reports and authenticated prior achievements
portfolios of evidence which demonstrate the processes used in developing and realising the creative concept
Resource requirements
Assessment requires access to a range of resources and equipment listed in the range of variables statement, currently used by the multimedia industry.
Communicating ideas and information
(2)
Collecting analysing and organising information
(3)
Planning and organising activities
(3)
Working with others and in teams
(2)
Using mathematical ideas and techniques
(3)
Solving problems
(3)
Using technology
(3)
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| D1114 | CUFDIG404A | Apply scripting language in authoring | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| C397 | CUF50701 | Diploma of Multimedia | Qualification |
| C398 | CUF60501 | Advanced Diploma of Multimedia | Qualification |
| C396 | CUF40801 | Certificate IV in Multimedia | Qualification |
| C852 | ICP50205 | Diploma of Printing and Graphic Arts (Multimedia) | Qualification |