Unit of competency Outline
Date retreived
22/07/2026 7:47 AM AWST
22/07/2026 7:47 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Apply introductory object-oriented language skills
Apply introductory object-oriented language skills
Unit of competency
National Code
ICTPRG406
ICTPRG406
State Code
AUV65
AUV65
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
16/09/2015
Field of Education
020103 - Programming
Original Release Date
16/09/2015
Nominal Hours
60
Description
This unit describes the performance outcomes, skills and knowledge required to undertake introductory programming tasks using an object-oriented programming language, including tool usage, documentation, debugging, and testing techniques.It applies to individuals who are programmers in a variety of fields and who are required to produce simple programs in object-oriented languages.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Apply basic language syntax and layout
- 1.1 Apply basic language syntax rules and best practices
- 1.2 Select and use language data types, operators and expressions, in order to create clear and concise code
- 1.3 Use the appropriate language syntax for sequence, selection and iteration constructs
- 1.4 Use a modular programming approach within member or function logic
- 1.5 Apply arrays, including arrays of objects to introductory programming tasks
- 1.6 Use standard-array processing algorithms
- 1.7 Use the facilities of the language to read and write data, from and to, text files, and record the outcomes
2. Apply basic object-oriented principles in the target language
- 2.1 Implement a class that contains primitive member or instance variables
- 2.2 Implement a class that contains multiple options for object construction
- 2.3 Implement a class that uses user-defined aggregation (object instance or member variables)
- 2.4 Use the facilities of the language to implement inheritance, to at least two levels
- 2.5 Use polymorphism at a simple level through inheritance, to enable the easy extension of the code
3. Debug the code
- 3.1 Use the language debugging facilities of an integrated development environment (IDE)
- 3.2 Interpret the compiler or interpreter messages to resolve syntax errors, and use debugging techniques to resolve logic errors
4. Document the activities
- 4.1 Follow organisational guidelines for developing maintainable code, and adhere to the provided coding standards, when documenting activities
- 4.2 Apply internal documentation to all the code created, and use the documentation tools available in the target language, when documenting activities
5. Test the code
- 5.1 Create and conduct simple tests, to confirm that the code meets the design specification
- 5.2 Document the tests performed and the results achieved
6. Create an application
- 6.1 Develop a solution, when provided with a basic object-oriented design document
- 6.2 Refer to the appropriate documentation for the language
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| D8000 | ICAPRG406A | Apply introductory object-oriented language skills | Unit of competency |
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| OAQ05 | ICTPRG430 | Apply introductory object-oriented language skills | Unit of competency |
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