Qualification Outline

Date retreived
22/07/2026 5:49 PM AWST

Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.

Certificate IV in Digital and Interactive Games

Certificate IV in Digital and Interactive Games

Qualification
National Code:
ICT40915
State Code:
AWE5
TGA Status:
Replaced
DTWD Status:
Replaced
National Endorsed, State Implementation and Classification
Field of Education
0201 - Computer Science
Original TGA Release Date
25/03/2015
Approved Date
16/09/2015
Stream of Study
Initial Vocational (3100 - 3600)
VET Act Classifier
C
Nominal Hours
730
Duration
2 Semesters
Current Release Number
4.00
Current Release Date
30/01/2019
VET Act Conditions
Releases
Release Version Release Date TGA Status DTWD Status
4.00 30/01/2019 Current Transition (Replaced)
3.00 13/09/2016 Replaced Approved
2.00 14/01/2016 Replaced Approved
1.00 25/03/2015 Replaced Approved
Description

This qualification provides the skills and knowledge for an individual to be competent in supporting the design, development and programming of basic digital games briefs as part of a larger development team. The qualification has a small suite of core units with an opportunity to select units from specialist groups of electives across the different artistic or programming fields of the industry.

Licensing/Regulatory Information
No licensing, legislative or certification requirements apply to this qualification at the time of publication.

Schedule
Packaging Rules
Total number of units = sixteen (16)
- four (4) core units plus
- twelve (12) elective units

The elective units consist of:
- five (5) units from one of the following specialist elective groups: Group A Design, Group B Programming & Group C Art.

Of the remaining elective units:
- up to seven (7) may be from the specialist elective groups below or from Group D general elective units below or elsewhere in ICT Information and Communications Technology Training Package
- up to three (3) may be from any other Training Package or accredited course at Certificate IV or Diploma level.

The elective units chosen must be relevant to the work outcome and meet local industry needs.
1. Core Units

All four (4) units must be completed.

State Code National Code Title Hours Type
AUU49 ICTICT418 Contribute to copyright, ethics and privacy in an ICT environment 40 Unit of competency
AUH98 BSBWHS304 Participate effectively in WHS communication and consultation processes 30 Unit of competency
AUT63 ICTGAM401 Produce an interactive game 60 Unit of competency
AUU51 ICTICT419 Work effectively in the digital media industry 30 Unit of competency
2. Group A - Design Specialist Electives

Five (5) units must be completed when selecting Group A specialisation.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
AUT66 ICTGAM403 Create design documents for interactive games 30 Unit of competency
AWH49 CUAPPM407 Create storyboards 60 Unit of competency
AUT78 ICTGAM406 Create visual design components for interactive games 50 Unit of competency
AUT65 ICTGAM402 Identify and apply principles of games design and game playing 40 Unit of competency
AUT69 ICTGAM407 Write scripts for interactive games 60 Unit of competency
AUT64 ICTGAM405 Write story and content for digital games 30 Unit of competency
3. Group B - Programming Specialist Electives

Five (5) units must be completed when selecting Group B specialisation.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
AUT68 ICTGAM404 Apply artificial intelligence in game development 60 Unit of competency
AUV94 ICTPRG527 Apply intermediate object-oriented language skills 50 Unit of competency
OAQ05 ICTPRG430 Apply introductory object-oriented language skills 60 Unit of competency
AUV54 ICTPRG301 Apply introductory programming techniques 40 Unit of competency
AUV69 ICTPRG417 Apply mathematical techniques for software development 20 Unit of competency
AUV61 ICTPRG415 Apply skills in object-oriented design 35 Unit of competency
AUV52 ICTPRG405 Automate processes 40 Unit of competency
AUU31 ICTICT406 Build a graphical user interface 20 Unit of competency
AUV59 ICTPRG413 Use a library or pre-existing components 35 Unit of competency
4. Group C - Art Specialist Electives

Five (5) units must be completed when selecting Group C specialisation.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
AUT81 ICTGAM417 Apply digital effects to interactive products 50 Unit of competency
AUT61 ICTGAM301 Apply simple modelling techniques 50 Unit of competency
AWK04 CUAANM301 Create 2D digital animations 60 Unit of competency
AUT70 ICTGAM409 Create 3-D characters for interactive games 50 Unit of competency
AWK03 CUAANM302 Create 3D digital animations 75 Unit of competency
AWF65 CUAANM303 Create 3D digital models 75 Unit of competency
AUT73 ICTGAM414 Create audio for digital games 50 Unit of competency
AWF63 CUAANM402 Create digital visual effects 70 Unit of competency
AUT62 ICTGAM302 Design and apply simple textures to digital art 50 Unit of competency
AUT80 ICTGAM413 Design and create 3-D digital models 50 Unit of competency
AUT75 ICTGAM412 Design interactive media 40 Unit of competency
AUT76 ICTGAM410 Develop 3-D components for interactive games 50 Unit of competency
AWF49 CUADRA201 Develop drawing skills 40 Unit of competency
AUT97 ICTGAM416 Prepare and complete image rendering processes 50 Unit of competency
AUT60 ICTDMT403 Produce and edit digital images 40 Unit of competency
AUT74 ICTDMT402 Produce interactive animation 60 Unit of competency
AUT56 ICTGAM303 Review and apply the principles of animation 60 Unit of competency
AUT71 ICTGAM408 Use 3-D animation interface and toolsets 40 Unit of competency
AUP49 ICTGAM418 Use simple modelling for animation 40 Unit of competency
5. Group D General Electives

Up to seven (7) units may be completed.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
AUM24 BSBCRT401 Articulate, present and debate ideas 40 Unit of competency
AUU32 ICTICT408 Create technical documentation 20 Unit of competency
AUU61 ICTICT420 Develop client user interface 40 Unit of competency
OAQ08 ICTICT427 Identify, evaluate and apply current industry-specific technologies to meet organisational needs 60 Unit of competency
Replaces
State Code National Code Title Type
D565 ICA40911 Certificate IV in Digital and Interactive Games Qualification
Replaced By
State Code National Code Title Type
BFF9 ICT40120 Certificate IV in Information Technology Qualification
No information
Entry Requirements

Nil

Traineeships and Apprenticeships
No information