Unit of competency Outline
Date retreived
22/07/2026 9:53 PM AWST
22/07/2026 9:53 PM AWST
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Apply digital effects to interactive products
Apply digital effects to interactive products
Unit of competency
National Code
ICTGAM417
ICTGAM417
State Code
AUT81
AUT81
TGA Status
Deleted
Deleted
DTWD Status
Transition (Deleted)
Transition (Deleted)
State Implementation and Classification
Approved Date
16/09/2015
Field of Education
020115 - Computer Graphics
Original Release Date
16/09/2015
Nominal Hours
50
Description
This unit describes the skills and knowledge required to apply digital effects to an interactive product.It applies to individuals who support the design, development and programming of basic digital games, as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Identify and apply an interactive concept map of the production
- 1.1 Catalogue the individual components to be applied to the presentation
- 1.2 Identify, then apply, an interactive concept map showing the components in a logical layout and structure
- 1.3 Prepare an interactive storyboard for the production
2. Identify and apply digital effect components for the production
- 2.1 Identify the method for applying the digital effects framework to the presentation
- 2.2 Apply the framework for digital effects, using industry-standard methods
- 2.3 Refine the digital effects framework
- 2.4 Ensure that the framework conforms to project specifications
3. Identify and apply digital effect components for inclusion in the presentation
- 3.1 Identify the digital effect components for inclusion
- 3.2 Confirm that the digital effect components are in an appropriate format for the framework
- 3.3 Apply the digital effect components to the framework, for inclusion in the product presentation
4. Apply all components into a functioning and welldesigned interactive product
- 4.1 Apply all the media components in the authoring environment
- 4.2 Identify the digital effects programming necessary to ensure satisfactory results
- 4.3 Identify any inconsistencies within the digital effects
- 4.4 Review and test the design, to ensure that it meets the creative and technical requirements of the brief
- 4.5 Apply the runtime version of the presentation, for inclusion into the product
- 4.6 Ensure that the presentation runs satisfactorily on all target platforms
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| D7804 | ICAGAM417A | Apply digital effects to interactive products | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| AWE5 | ICT40915 | Certificate IV in Digital and Interactive Games | Qualification |
| BEH4 | ICT40118 | Certificate IV in Information Technology | Qualification |
| AWB5 | ICT40115 | Certificate IV in Information Technology | Qualification |