Unit of competency Outline
Date retreived
22/07/2026 6:25 PM AWST
22/07/2026 6:25 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Create visual design components for interactive games
Create visual design components for interactive games
Unit of competency
National Code
ICTGAM406
ICTGAM406
State Code
AUT78
AUT78
TGA Status
Replaced
Replaced
DTWD Status
Replaced
Replaced
State Implementation and Classification
Approved Date
16/09/2015
Field of Education
020115 - Computer Graphics
Original Release Date
16/09/2015
Nominal Hours
50
Description
This unit describes the skills and knowledge required to create visual design components for games and interactive media using industry standard authoring tools.It applies to individuals who contribute who support the design, development, and programming of digital games as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Identify the commonly used visual design components for games and interactive media
- 1.1 Obtain the project brief and documents
- 1.2 Identify the features of visual design components for games and interactive media
- 1.3 Discuss design considerations for an interactive visual design component with relevant personnel
2. Identify the graphics software packages used for visual design
- 2.1 Identify and review the range of industry-standard graphics software available
- 2.2 Assess the software related to visual design component requirements
- 2.3 Discuss the technical specifications for rendering and editing processes with relevant personnel
- 2.4 Select the graphics software package
3. Use graphics software
- 3.1 Run the graphics software and become familiar with the interface
- 3.2 Create new files and organise a file structure
- 3.3 Learn the tools and features used to create visual design components
4. Create the visual design components for a game and interactive media
- 4.1 Design a basic graphical user interface (GUI) for a game and interactive media
- 4.2 Consider the interaction processes of GUI elements
- 4.3 Document the design and programming requirements needed to implement the GUI
- 4.4 Use graphics software to create visual design components to be used for the GUI
5. Evaluate the implementation
- 5.1 Demonstrate the component to relevant personnel
- 5.2 Evaluate the usability of the design components
- 5.3 Reflect on possible changes to improve the visual design and interactivity of the components
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| D7794 | ICAGAM406A | Create visual design components for interactive games | Unit of competency |
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| OBU75 | ICTGAM425 | Create visual design components in interactive games | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| AWE5 | ICT40915 | Certificate IV in Digital and Interactive Games | Qualification |
| BEH4 | ICT40118 | Certificate IV in Information Technology | Qualification |
| AWB5 | ICT40115 | Certificate IV in Information Technology | Qualification |