Unit of competency Outline

Date retreived
22/07/2026 1:57 PM AWST

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Use 3-D animation interface and toolsets

Use 3-D animation interface and toolsets

Unit of competency
National Code
ICTGAM408
State Code
AUT71
TGA Status
Replaced
DTWD Status
Replaced
Current Release Number
1.00
Current Release Date
25/03/2015
State Implementation and Classification
Approved Date
16/09/2015
Field of Education
020115 - Computer Graphics
Original Release Date
16/09/2015
Nominal Hours
40
Description
This unit describes the skills and knowledge required to investigate, customise, and use 3-D animation software interfaces and toolsets.It applies to individuals who support the design, development and programming of basic digital games as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Locate and identify the 3D application navigation controls
  • 1.1 Using chosen 3-D modelling and animation software, identify a range of 3-D navigation types, including panning, zooming and rotating around the viewport
  • 1.2 Identify the methods of use for navigation, keyboard hotkeys and input procedures to improve user performance
2. Locate and identify the 3D animation toolsets
  • 2.1 Identify the common toolsets of 3-D animation software
  • 2.2 Identify and analyse the 3-D application menus, and specific category types
  • 2.3 Use common 3-D application transformation types
  • 2.4 Select and use, common 3-D application-specific toolset types
3. Select and clarify appropriate menu categories for requirements
  • 3.1 Associate the menu categories as required for specific tasks
  • 3.2 Consult with the relevant personnel, and use application hotkeys for superior application interaction
4. Initiate and use application-support materials
  • 4.1 Identify and research the range of reference material available for use in creating 3-D animation and digital effects
  • 4.2 Present the reference material for use in the 3-D animation process
  • 4.3 Identify the native application support procedures
  • 4.4 Access support documents and help files, through hotkey and application menus
  • 4.5 In consultation with the relevant personnel, use support material as required
5. Identify and plan 3-D application import and export procedures
  • 5.1 Discuss with relevant personnel application file-management procedure types, including opening, importing, saving and exporting
  • 5.2 Discuss, and use, application project configuration procedures with the relevant personnel
  • 5.3 Prepare and create projects as required
6. Identify and use application feedback
  • 6.1 Discuss user application feedback with the relevant personnel
  • 6.2 Use application feedback to troubleshoot error scenarios, as required
  • 6.3 Use feedback with inbuilt support documentation, as required
7. Customise application interface
  • 7.1 Identify variation of user interface windows and panels configurations
  • 7.2 Use the custom interface for specific requirements based on toolset procedural needs
No information
No information
Replaces
State Code National Code Title Type
D7796 ICAGAM408A Use 3-D animation interface and toolsets Unit of competency
Replaced By
State Code National Code Title Type
OBU73 ICTGAM427 Use 3-D software interface and toolsets Unit of competency