Unit of competency Outline

Date retreived
23/07/2026 8:17 AM AWST

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Review and apply the principles of animation

Review and apply the principles of animation

Unit of competency
National Code
ICTGAM303
State Code
AUT56
TGA Status
Replaced
DTWD Status
Replaced
Current Release Number
1.00
Current Release Date
25/03/2015
State Implementation and Classification
Approved Date
16/09/2015
Field of Education
020115 - Computer Graphics
Original Release Date
16/09/2015
Nominal Hours
60
Description
This unit describes the skills and knowledge required to review the traditional animation process and design and produce 3-D animated sequences using modelling and animation software.It applies to individuals who support the design, development and programming of basic digital games as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Prepare the traditional animation process, and the sequence of its component parts
  • 1.1 Describe the traditional animation process and its application in the production of quality 3-D animation
  • 1.2 Describe the twelve principles of animation and their application in the production of quality 3-D animation
  • 1.3 Identify the components that are essential to producing quality 3D animation
2. Prepare scene layout and storyboarding techniques
  • 2.1 Describe and demonstrate the scene layout techniques used in traditional animation
  • 2.2 Describe and demonstrate the storyboarding techniques used in traditional animation
3. Nominate appropriate animation keys in a proposed animation sequence
  • 3.1 Describe the key animation process
  • 3.2 Produce sample key drawings
  • 3.3 Identify the criteria used for the selection of animation keys
  • 3.4 Select the appropriate animation keys in a proposed animation sequence
4. Create a short animation
  • 4.1 Produce shot animation key drawings
  • 4.2 Produce line image recordings of drawings
  • 4.3 Create a short, animated sequence
5. Apply traditional animation principles to a 3-D animation
  • 5.1 Produce a 3-D animated sequence, employing traditional animation principles, using 3-D modelling and animation software
  • 5.2 Save and store, or archive, an animated sequence onto appropriate equipment or media
No information
No information
Replaces
State Code National Code Title Type
D7788 ICAGAM303A Review and apply the principles of animation Unit of competency
Replaced By
State Code National Code Title Type
ODT33 ICTGAM306 Review and apply traditional animation principles Unit of competency