Unit of competency Outline
Date retreived
22/07/2026 8:29 AM AWST
22/07/2026 8:29 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Create 3D digital animations
Create 3D digital animations
Unit of competency
National Code
CUAANM302
CUAANM302
State Code
AWK03
AWK03
TGA Status
Current
Current
DTWD Status
Approved
Approved
State Implementation and Classification
Approved Date
21/07/2016
Field of Education
100399 - Visual Arts And Crafts, N.e.c.
Original Release Date
21/07/2016
Nominal Hours
75
Description
This unit describes the skills and knowledge required to animate simple 3D models and create 3D animations, which may include audio components. The models are for inclusion in interactive media products, short stand-alone animated sequences and basic games.It applies to individuals who plan and create 3D animated sequences in consultation with relevant personnel in a wide variety of contexts in the digital content industry. No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Clarify animation requirements
- 1.1 Clarify 3D animation requirements documented in design briefs with relevant personnel
- 1.2 Examine models to be animated to determine appropriate animation techniques
- 1.3 Identify file formats and delivery platform for animated sequences
- 1.4 Identify factors that may influence animation design approach
- 1.5 Clarify work flow sequences with relevant personnel to ensure production schedule deadlines are met
2. Plan approach
- 2.1 Research animations, artworks and other creative sources that may inspire ideas
- 2.2 Generate a range of ideas for animations that are technically feasible, respond to briefs and provide creative solutions to all design issues
- 2.3 Present ideas to relevant personnel using appropriate design techniques
- 2.4 Adjust approach to incorporate feedback and agree on final design concept
- 2.5 Discuss and select 3D animation software with relevant personnel to ensure animated sequences meet technical and creative requirements
- 2.6 Identify audio assets to support animations as required
3. Produce animated sequences for review
- 3.1 Create 3D animations using software and animation techniques to suit design requirements
- 3.2 Adopt safe ergonomic practices when using equipment for long periods of time
- 3.3 Apply basic animation, screen, visual design and communication principles to produce animations
- 3.4 Apply real world camera techniques to virtual cameras used in 3D animation as required
- 3.5 Confirm with relevant personnel that models have not infringed copyright
- 3.6 Render completed animated sequences using appropriate output file formats
- 3.7 Save and store animated sequences using standard naming conventions and version control protocols
- 3.8 Demonstrate 3D animated sequences to relevant personnel for evaluation by agreed deadlines
4. Finalise animated sequences
- 4.1 Review animated sequences to assess creative solutions to design briefs, appropriateness to users or audience, and technical feasibility
- 4.2 Discuss and confirm additional requirements or modifications with relevant personnel, and complete changes as required for signoff
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| D1065 | CUFANM302A | Create 3D digital animations | Unit of competency |