Unit of competency Outline

Date retreived
22/07/2026 6:46 PM AWST

Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.

Produce an interactive game

Produce an interactive game

Unit of competency
National Code
ICTGAM401
State Code
AUT63
TGA Status
Replaced
DTWD Status
Replaced
Current Release Number
1.00
Current Release Date
25/03/2015
State Implementation and Classification
Approved Date
16/09/2015
Field of Education
020119 - Artificial Intelligence
Original Release Date
16/09/2015
Nominal Hours
60
Description
This unit describes the skills and knowledge required to produce an interactive game using an industry standard authoring tool.It applies to individuals who work in the game development industry and support the design, development and programming of basic digital games as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Identify the game component assets
  • 1.1 Obtain the project brief and documents
  • 1.2 Identify the technical specifications and game-production assets, required to meet creative and production requirements
  • 1.3 Discuss formats of assets, and issues of asset integration, with appropriate personnel
  • 1.4 Save all digital assets in the appropriate format for inclusion, and store for retrieval
  • 1.5 Determine the sequence for the development of a beta version prototype for testing game play
  • 1.6 Create a schedule for production and testing
  • 1.7 Determine the strategies for monitoring production progress against the schedule
2. Identify the capability of game-engine software and tools, and a make a selection
  • 2.1 Identify and review the range of industry standard game-engine software and development tools available
  • 2.2 Assess the software and tools related to specified game concepts and play requirements
  • 2.3 Discuss considerations for the selection of game-engine software with relevant personnel, to ensure that the selection will meet specified outcomes
  • 2.4 Select the game-engine software
3. Use game-engine software
  • 3.1 Load a game engine, including sound and game play
  • 3.2 Create a new file for the specified task, and name appropriately
  • 3.3 Display and use the tools and features of the software relevant to the game production process
  • 3.4 Create a custom code to achieve a unique function
4. Create a game-play sequence and prototype
  • 4.1 Import and assemble game-play assets in the appropriate sequence, according to creative and technical requirements
  • 4.2 Create and check the game-play elements, according to creative and technical requirements
  • 4.3 Test and run the game-play sequence as a presentation, to ensure that the sequence meets creative, production and technical requirements
  • 4.4 Export to the game engine and create a prototype
  • 4.5 Save the file formats and identify for specified purpose
5. Evaluate the game prototype
  • 5.1 Demonstrate the initial prototype to relevant personnel
  • 5.2 Evaluate against criteria, including the achievement of a creative and user-friendly product
  • 5.3 Discuss and agree on required changes
  • 5.4 Assist, if required, in tests and user trials
  • 5.5 Evaluate feedback from user trials
  • 5.6 Confirm the endorsement from the relevant personnel to develop the prototype into a complete product
6. Transform prototype into a final proof-of- concept prototype
  • 6.1 Make necessary changes, as indicated by user trials
  • 6.2 Integrate all game elements, as required by specifications
  • 6.3 Make final checks to ensure that all sequences conform to the navigation design
  • 6.4 Save into specified storage systems
No information
No information
Replaces
State Code National Code Title Type
D7789 ICAGAM401A Produce an interactive game Unit of competency
Replaced By
State Code National Code Title Type
OBU78 ICTGAM420 Produce interactive games Unit of competency