Unit of competency Outline
Date retreived
22/07/2026 10:01 PM AWST
22/07/2026 10:01 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Design interactive media
Design interactive media
Unit of competency
National Code
ICTGAM430
ICTGAM430
State Code
OBU69
OBU69
TGA Status
Current
Current
DTWD Status
Approved
Approved
State Implementation and Classification
Approved Date
15/01/2021
Field of Education
020119 - Artificial Intelligence
Original Release Date
15/01/2021
Nominal Hours
40
Description
This unit describes the skills and knowledge required to design and implement technologies relating to human-computer interaction.It applies to individuals who support the design, development and programming of basic digital games as part of a larger development team and gaming environment.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Identify and research human-computer hardware interface devices, event-handling systems and graphical user interface (GUI) widget sets
- 1.1 Identify standard and game-specific human-computer interaction devices and controls used in their implementation
- 1.2 Identify and review industry-standard event-handling systems used in application libraries
- 1.3 Identify human-computer interaction device selection
- 1.4 Identify widgets and their usage within an application environment
- 1.5 Identify and review industry-standard graphical user interface libraries and their use within game engine
- 1.6 Analyse selection of widgets within a game heads-up display (HUD)
2. Design a simple media software device
- 2.1 Identify task requirements and design a prototype required in developing a custom user interface widget according to organisational procedures
- 2.2 Confirm custom user interface widget can be used within a game heads up display environment
- 2.3 Select GUI software required in implementation and discuss ramifications of selection with required personnel
3. Build and implement a simple media software device
- 3.1 Create and develop a custom user interface widget according to organisational procedures and task requirements
- 3.2 Integrate all custom widget elements as required by prototype specifications
- 3.3 Test and confirm interactive media is functional on multiple browsers and digital devices
- 3.4 Perform final checks and confirm functionality conforms to original design
- 3.5 Seek feedback from required personnel and incorporate changes as required
- 3.6 Save into specified storage systems and locations according to organisational procedures
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| AUT75 | ICTGAM412 | Design interactive media | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| BFF9 | ICT40120 | Certificate IV in Information Technology | Qualification |