Unit of competency Outline

Date retreived
23/07/2026 3:11 PM AWST

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Collaborate in design of 3-D game levels and environments

Collaborate in design of 3-D game levels and environments

Unit of competency
National Code
ICTGAM549
State Code
OBU49
TGA Status
Current
DTWD Status
Approved
Current Release Number
1.00
Current Release Date
21/07/2020
State Implementation and Classification
Approved Date
15/01/2021
Field of Education
020199 - Computer Science, N.e.c.
Original Release Date
15/01/2021
Nominal Hours
40
Description
This unit describes the skills and knowledge required to plan and implement the design of an interactive 3-D game in a team environment.It applies to those with high-level technical and communication skills working as concept artists, game designers, games programmers, animators and other personnel working in the game development industry.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Research and plan design process
  • 1.1 Establish project and 3-D game design requirements according to organisational needs
  • 1.2 Research and select project planning methodology according to project requirements
  • 1.3 Discuss and identify design practices and considerations in collaboration with other team members
  • 1.4 Identify team roles and responsibilities applicable to level creation and design processes
  • 1.5 Plan and implement a design process using timemanagement principles
  • 1.6 Document stages of design process according to organisational procedures
2. Conceptualise 3-D environment design in collaboration with team
  • 2.1 Identify key level specifications and purpose of 3-D environment
  • 2.2 Gather and analyse reference materials in collaboration, and assist with visualisation of 3-D environment
  • 2.3 Catalogue required objects of level environment
  • 2.4 Research and select 3-D modelling and animation software, and painting, shading and texturing software required to create 3-D environment
  • 2.5 Document design decisions made before and during design conceptualisation, according to organisational procedures
  • 2.6 Produce concept art of designed environment according to project brief
3. Present conceptualised environment to peers and finalise project
  • 3.1 Present conceptualised environment to peers and receive feedback
  • 3.2 Report on how design decisions have met requirements for game-play elements
  • 3.3 Justify why certain design decisions were made to required personnel
  • 3.4 Evaluate and incorporate peer feedback to design as required
  • 3.5 Implement and apply quality assurance principles to design according to organisational procedures
  • 3.6 Finalise design decision documents in preparation for creating 3-D environment
No information
No information
Replaces
State Code National Code Title Type
AUU02 ICTGAM523 Collaborate in the design of 3-D game levels and environments Unit of competency
State Code National Code Title Type
BFG0 ICT50120 Diploma of Information Technology Qualification
BGJ4 ICT50220 Diploma of Information Technology Qualification