Unit of competency Outline

Date retreived
22/07/2026 12:48 PM AWST

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Create and combine 3-D digital games and components

Create and combine 3-D digital games and components

Unit of competency
National Code
ICTGAM546
State Code
OBU53
TGA Status
Current
DTWD Status
Approved
Current Release Number
1.00
Current Release Date
21/07/2020
State Implementation and Classification
Approved Date
15/01/2021
Field of Education
020103 - Programming
Original Release Date
15/01/2021
Nominal Hours
30
Description
This unit describes the skills and knowledge required to create compound models using industry software applicable to animation production process, according to a defined set of parameters.It applies to those with high-level technical and analytical skills working as modellers or artists, in the game development industry.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Determine model creation requirements
  • 1.1 Identify, analyse and follow design and model creation requirements, production documentation and organisational guidelines
  • 1.2 Determine type of production for which 3-D digital models are being created
  • 1.3 Research and select 3-D modelling software tools according to type of production for which 3-D digital models are being created
2. Research and create 3-D digital models using a variety of modelling techniques
  • 2.1 Research and determine applicable modelling methodology
  • 2.2 Apply a variety of modelling techniques according to model creation requirements
  • 2.3 Create 3-D digital models according to model creation requirements
  • 2.4 Seek feedback on 3-D digital models from required personnel and amend as required
  • 2.4 Refine and confirm integrity of models according to organisational procedures
3. Combine 3-D models to create a scene
  • 3.1 Combine 3-D models and create a scene according to design requirements
  • 3.2 Submit models to required personnel and seek and respond to feedback
4. Render and finalise 3-D digital models using applicable render engine
  • 4.1 Test rendering scene and adjust settings according to task requirements
  • 4.2 Render final 3-D scene
  • 4.3 Submit finalised model to required personnel and seek and respond to feedback
5. Back up work
  • 5.1 Make required backup copies of files
  • 5.2 Complete and lodge workplace documentation according to organisational policies and procedures
No information
No information
Replaces
State Code National Code Title Type
AUT94 ICTGAM520 Create and combine 3-D digital games and components Unit of competency
State Code National Code Title Type
BFG0 ICT50120 Diploma of Information Technology Qualification
BGJ4 ICT50220 Diploma of Information Technology Qualification