Unit of competency Outline

Date retreived
22/07/2026 2:08 PM AWST

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Create user interfaces

Create user interfaces

Unit of competency
National Code
CUFDIG403A
State Code
D1113
TGA Status
Replaced
DTWD Status
Replaced
Current Release Number
1.00
Current Release Date
18/04/2008
State Implementation and Classification
Approved Date
21/08/2012
Field of Education
100399 - Visual Arts And Crafts, N.e.c.
Original Release Date
21/08/2012
Nominal Hours
50
Description
This unit describes the performance outcomes, skills and knowledge required to create a user interface for an interactive media product.No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.
Notes
Elements and Performance Criteria
Clarify project requirements
  • 1. Use design specifications in consultation with relevant personnel to clarify the target user, audience and purpose of interactive media products
  • 2. Obtain samples of text content and media assets to be integrated into user interfaces
  • 3. Determine file output format for delivery platform of interactive media products
Generate ideas
  • 4. Research interactive media product user interfaces, designs, images, artwork and other creative sources that may inspire design ideas
  • 5. Obtain other relevant information that may influence or be incorporated into design ideas
  • 6. Determine need for copyright clearance and identify potential for fair use of copyright material
  • 7. Obtain and record copyright clearance if required
  • 8. Use sketches and concepts in specifications as the basis for generating range of design ideas that are technically feasible and provide creative solutions to all design issues
  • 9. Present interface design ideas to relevant personnel for discussion and feedback
Plan approach
  • 10. Select final design, incorporating feedback from relevant personnel as required
  • 11. Identify range of appropriate industry-standard graphics software
  • 12. Discuss and select graphics software with relevant personnel to ensure selection meets specified outcomes
  • 13. Explore range of typographical and visual design elements that could be used in development of interface designs
Produce user interfaces
  • 14. Use graphics software to develop structure for user interfaces based on final design concepts
  • 15. Source or create and integrate all graphic interactive components
  • 16. Apply visual design and communication principles to the development of user interfaces
  • 17. Ensure that user interfaces meet the principles of user-centred design and relevant standards
  • 18. Ensure that user interfaces enhance the display of digital content
  • 19. Document styles for text and presentation for use in style sheets and templates or themes
  • 20. Save user interfaces in an appropriate output format that satisfies technical parameters in consultation with relevant personnel
Evaluate user interfaces
  • 21. Review user interfaces to assess effectiveness of creative solutions, appropriateness to the user and audience, and technical feasibility
  • 22. Discuss and confirm with relevant personnel additional requirements or modifications to the overall design and undertake any necessary amendments
RANGE STATEMENT
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Design specifications may include:
creative requirements
manufacturing specifications
navigation design
priority levels of W3C Accessibility standards
storyboards
technical specifications, including:
disk space
bandwidth
delivery platform
file format for final product
user interface design.
Relevant personnel may include:
graphic designer
information architect
instructional designer
navigation designer
product designer
programmer
project manager
other specialist staff.
Purpose may include:
business and corporate
community
education
entertainment
personal
promotion
training.
Interactive media products may include:
e-commerce
educational product
game
information product
interactive application
promotional product
social network
training product
website.
Media assets may include:
animation
audio
graphics
images
text
video.
Output formats may include:
bitmap image
digital formats, such as:
GIF
JPEG
PDF
TIFF
PICT
PNG
HTML
PSD
vector image.
Delivery platform may include:
CD/DVD
games console
internet
kiosk
mobile phone
personal digital assistant (PDA)
other wireless/mobile devices.
Relevant information may include:
brands
logos
previous versions of interfaces
printed materials
promotion materials
style guides
trademarks.
Graphics software may include:
Fireworks
Illustrator
Photoshop
Photoshop Elements.
Typographical elements may include:
alignment
fonts and typefaces
kerning
leading
point and size
serif or sans serif
tracking.
Visual design elements may include:
colour
form
line
shape
texture
tone.
Interactive components may include:
backgrounds
banners
icons
interactive buttons
interactive controls
logos
menus
search boxes.
Visual design principles may include:
balance
emphasis
focal point
movement
perspective
proportion
scale
unity.
Communication principles may include:
communicates message
conveys meaning
meets audience requirements
uses functional components.
Principles of user-centred design may include:
clear feedback and instructions
consistent behaviour and design for:
common interface elements
menu systems
search boxes
layout
iconography
typography
colour
easy exit if wrong path selected
plain English for text and instructions
simplicity
support for work tasks.
Standards may include:
interoperability
readability
usability
W3C Accessibility.
EVIDENCE GUIDE
The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit
Evidence of the following is essential:
creation of user interfaces that:
visually communicate to target user and audience
meet required standards and technical parameters of the specified platform
ability to work effectively as a member of a production team.

Context of and specific resources for assessment
Assessment must ensure:
access to design specifications typically used in industry
access to current industry-standard software as listed in the range statement
access to appropriate learning and assessment support when required
use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed.

Method of assessment
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
direct questioning combined with review of portfolios of evidence and third-party workplace reports of on-the-job performance
evaluation of a range of user interfaces created by the candidate in response to design specifications
written or oral questioning to test knowledge as listed in the required skills and knowledge section of this unit.

Guidance information for assessment
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
CUFDIG304A Create visual design components
CUFDIG402A Design user interfaces.
Replaced By
State Code National Code Title Type
AWJ33 CUADIG403 Create user interfaces Unit of competency