Unit of competency Outline
Date retreived
22/07/2026 10:07 AM AWST
22/07/2026 10:07 AM AWST
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Identify and apply games design and game play principles
Identify and apply games design and game play principles
Unit of competency
National Code
ICTGAM421
ICTGAM421
State Code
OBU79
OBU79
TGA Status
Current
Current
DTWD Status
Approved
Approved
State Implementation and Classification
Approved Date
15/01/2021
Field of Education
020115 - Computer Graphics
Original Release Date
15/01/2021
Nominal Hours
40
Description
This unit describes the skills and knowledge required to identify and apply principles of games design and game playing.It applies to individuals who support the design, development and programming of basic digital games as part of a larger development team in the game development industry.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Analyse and document characteristics of various game genres
- 1.1 Identify and review game-play elements in various game genres
- 1.2 Identify objectives of game play in various game genres
- 1.3 Document findings from game genre analysis
2. Interpret consumer demographics in various games products
- 2.1 Identify target markets in various types of games
- 2.2 Interpret choices and patterns of buyers and players
- 2.3 Review social, emotional and cognitive aspects of contemporary interactive game play
3. Review historical aspects of game play and game design
- 3.1 Review and describe history of the games industry
- 3.2 Review game play and design in non-computer-based games
- 3.3 Identify uses of games in commercial, industrial, education, military training and therapeutic and assessment contexts
4. Identify industry game-design principles
- 4.1 Research and identify industry game-design principles
- 4.2 Identify game-design principles in various games
5. Outline development of games
- 5.1 Identify and outline game design and play strategies
- 5.2 Outline technical limitations and constraints of industry hardware and software
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| AUT65 | ICTGAM402 | Identify and apply principles of games design and game playing | Unit of competency |
| State Code | National Code | Title | Type |
|---|---|---|---|
| AE746 | ICTSS00136 | Gaming Development for Introductory Roles Skill Set | Skill set |
| BFF9 | ICT40120 | Certificate IV in Information Technology | Qualification |