Unit of competency Outline
Date retreived
22/07/2026 5:01 AM AWST
22/07/2026 5:01 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Author interactive media
Author interactive media
Unit of competency
National Code
CUADIG401
CUADIG401
State Code
AWF51
AWF51
TGA Status
Current
Current
DTWD Status
Approved
Approved
State Implementation and Classification
Approved Date
21/07/2016
Field of Education
100799 - Communication And Media Studies, N.e.c.
Original Release Date
21/07/2016
Nominal Hours
50
Description
This unit describes the skills and knowledge required to author a complete interactive media product, for example, an entire website.It applies to individuals who apply sound knowledge of mark-up and scripting languages to develop templates, themes styles sheets, forms and form objects for programmers and the technical support team. They may also use a variety of authoring software used to produce complex interactions such as digital simulations, games and puzzles. They work primarily on client-side technologies. No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Identify multimedia elements
- 1.1 Assess design specifications to determine technical and creative objectives of the project
- 1.2 Locate and assess content required for production
- 1.3 Discuss issues of integration and formats of media assets with relevant personnel, and confirm production timelines
- 1.4 Determine, with relevant personnel, an interactive sequence to become the prototype
2. Identify scope of authoring software
- 2.1 Identify a range of industry-standard authoring software and assess in relation to specified delivery platform
- 2.2 Discuss suitability of authoring software to meet specified outcomes with relevant personnel
- 2.3 Select authoring software to meet production requirements
3. Use authoring software
- 3.1 Load authoring software and create a file directory structure for the specified task and name using standard industry or enterprise naming conventions
- 3.2 Display and use tools and features of authoring software relevant to the authoring process
- 3.3 Adopt safe ergonomic practices when using screens and keyboards for extended periods of time.
4. Create interactive sequence
- 4.1 Slice and reassemble the user interface appropriate to the authoring software
- 4.2 Import and assemble components in appropriate sequence according to creative requirements
- 4.3 Create interactive features according to creative and technical requirements, sourcing and writing appropriate mark-up and scripting languages as required
- 4.4 Check that interactive sequence conforms to navigation design
- 4.5 Integrate media assets to optimum levels of technical performance
- 4.6 Check interactive sequence conforms to loading specifications
- 4.7 Test for interoperability and accessibility, eliminate all bugs and validate scripting
- 4.8 Present interactive sequence as a prototype ensuring sequence meets creative, production and technical requirements
- 4.9 Save output file formats and identify for specified purpose
5. Evaluate interactive prototype
- 5.1 Present prototype to relevant personnel
- 5.2 Evaluate prototype against design specifications, including achievement of a creative and user-centred product
- 5.3 Discuss and agree on any required changes and make adjustments to prototype
- 5.4 Assist in user testing as required
- 5.5 Evaluate feedback from user testing
- 5.6 Seek confirmation from relevant personnel to transform prototype into final product
6. Finalise interactive media product
- 6.1 Make necessary changes as indicated by user testing
- 6.2 Replicate prototype functionality to complete the interactive product
- 6.3 Make final checks to ensure sequences conform to design specifications
- 6.4 Test for interoperability and accessibility, eliminate bugs and validate scripting
- 6.5 Save to specified storage system accessible to production team
- 6.6 Assist in loading product to specified platform as required
No information
No information
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| D1111 | CUFDIG401A | Author interactive media | Unit of competency |