Pathway Outline

Date retreived
22/07/2026 12:36 PM AWST

Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.

Animation & Games Design

Animation & Games Design

Pathway
National Code
State Code
AA90
DTWD Status
Replaced
Associated Qualification
Diploma of Screen and Media
National Code
CUA51015
State Code
AZL8
TGA Status
Replaced
DTWD Status
Replaced
National Endorsed, State Implementation and Classification
Original TGA Release Date
15/01/2016
Field of Education
1007 - Communication And Media Studies
Approved Date
21/07/2016
Stream of Study
Initial Vocational (3100 - 3600)
Duration
2 Semesters
Current Release Version
2.00
Current Release Date
20/12/2018
Nominal Hours
705
Description
This qualification reflects the role of individuals who possess a sound theoretical knowledge base and use a range of specialised, technical or managerial competencies to plan, carry out and evaluate the work of self and/or team in the animation and games design industries.
Packaging Rules
Total number of units = fifteen (15)
- three (3) core units plus
- twelve (12) elective units of which:
- ten (10) units must be selected from the electives listed below
- two (2) units may be selected from the remaining listed electives or any currently endorsed training package qualification or accredited course at Certificate IV, Diploma or Advanced Diploma level.

This qualification can provide for specialisations. To achieve these specialisations, the following additional packaging rules must be adhered to.
- For specialisation in Interactive Media, six (6) elective units must be selected from Group A.
- For specialisation in Specialist Make-up Services, six (6) specialist units must be selected from Group B, and must include CUAMUP401 Design, apply and remove make-up and CUAMUP403 Style hair for performance or productions.

Refer to the Implementation Guide for details about choosing electives to support specialisations.

Elective units must be relevant to the work environment and the qualification, maintain the integrity of the AQF alignment and contribute to a valid vocational outcome.
1. Core Units
Learners to complete all three (3) units listed below.
State Code National Code Title Hours Type
AWH20 CUAPPR505 Establish and maintain safe creative practice 25 Unit of competency
AWI70 CUAIND502 Maintain and apply creative arts industry knowledge 50 Unit of competency
AUI70 BSBCRT501 Originate and develop concepts 30 Unit of competency
2. Elective Units
Learners to complete twelve (12) elective units. Please refer to the packaging rules for the fulldetails of available options. **Below is an example**
State Code National Code Title Hours Type
AWK03 CUAANM302 Create 3D digital animations 75 Unit of competency
AWJ99 CUAANM502 Create 3D digital environments 60 Unit of competency
AWF65 CUAANM303 Create 3D digital models 75 Unit of competency
AWF63 CUAANM402 Create digital visual effects 70 Unit of competency
AWH49 CUAPPM407 Create storyboards 60 Unit of competency
AUT80 ICTGAM413 Design and create 3-D digital models 50 Unit of competency
AWJ97 CUAANM503 Design animation and digital visual effects 80 Unit of competency
AWJ26 CUADIG504 Design games 40 Unit of competency
AWJ23 CUADIG506 Design interaction 40 Unit of competency
AUL36 BSBDES403 Develop and extend design skills and practice 30 Unit of competency
AUK32 BSBDES501 Implement design solutions 60 Unit of competency
AUT55 ICTDMT501 Incorporate and edit digital video 50 Unit of competency
Replaces
State Code National Code Title Type
CT46 Animation and Games Design Pathway
Replaced By
State Code National Code Title Type
AC90 Animation, Gaming and Visual Effects Pathway
Note
No information
Entry Requirements
Nil
No information