Pathway Outline
Date retreived
22/07/2026 5:31 PM AWST
22/07/2026 5:31 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Animation & Visualisation
Animation & Visualisation
Pathway
National Code
—
—
State Code
AA95
AA95
DTWD Status
Replaced
Replaced
National Endorsed, State Implementation and Classification
Original TGA Release Date
15/01/2016
15/01/2016
Field of Education
1007 - Communication And Media Studies
1007 - Communication And Media Studies
Approved Date
21/07/2016
21/07/2016
Stream of Study
Initial Vocational (3100 - 3600)
Initial Vocational (3100 - 3600)
Duration
2 Semesters
Current Release Version
2.00
2.00
Current Release Date
20/12/2018
20/12/2018
Nominal Hours
705
705
Description
This qualification reflects the role of individuals who possess a sound theoretical knowledge base and use a range of specialised, technical or managerial competencies to plan, carry out and evaluate the work of self and/or team in the animation and visualisation industries.
Packaging Rules
Total number of units = fifteen (15)
- three (3) core units plus
- twelve (12) elective units
- three (3) core units plus
- twelve (12) elective units
1. Core Units
Learners to complete all three (3) units listed below
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| AWH20 | CUAPPR505 | Establish and maintain safe creative practice | 25 | Unit of competency |
| AWI70 | CUAIND502 | Maintain and apply creative arts industry knowledge | 50 | Unit of competency |
| AUI70 | BSBCRT501 | Originate and develop concepts | 30 | Unit of competency |
2. Elective Units
Learners to complete twelve (12) elective units. Please refer to the packaging rules for the full details of available options.
**Below is an example**
**Below is an example**
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| AUU01 | ICTGAM531 | Complete compositing to create elements for the 3-D and digital effects environment | 40 | Unit of competency |
| AWJ99 | CUAANM502 | Create 3D digital environments | 60 | Unit of competency |
| AWK02 | CUAANM401 | Create advanced 3D digital models | 50 | Unit of competency |
| AWF63 | CUAANM402 | Create digital visual effects | 70 | Unit of competency |
| AUT95 | ICTGAM514 | Design and create models for a 3-D and digital effects environment | 50 | Unit of competency |
| AWJ97 | CUAANM503 | Design animation and digital visual effects | 80 | Unit of competency |
| AWJ26 | CUADIG504 | Design games | 40 | Unit of competency |
| AWJ23 | CUADIG506 | Design interaction | 40 | Unit of competency |
| AUK32 | BSBDES501 | Implement design solutions | 60 | Unit of competency |
| AUT55 | ICTDMT501 | Incorporate and edit digital video | 50 | Unit of competency |
| AUH07 | BSBDES402 | Interpret and respond to a design brief | 20 | Unit of competency |
| AWG66 | CUASOU504 | Produce sound recordings | 92 | Unit of competency |
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| AC87 | Animation and Visual Effects | Pathway |
Note
No information
Entry Requirements
Nil