Unit of competency Outline

Date retreived
22/07/2026 1:31 PM AWST

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Design digital simulations

Design digital simulations

Unit of competency
National Code
CUADIG507
State Code
AWJ24
TGA Status
Replaced
DTWD Status
Replaced
Current Release Number
1.00
Current Release Date
14/01/2016
State Implementation and Classification
Approved Date
21/07/2016
Field of Education
020119 - Artificial Intelligence
Original Release Date
21/07/2016
Nominal Hours
50
Description
This unit describes the skills and knowledge required to design digital simulations of real world environments and processes. It applies to individuals who work closely with subject experts to develop virtual environments for fields including architecture, science and engineering, medicine, conservation and manufacturing. They may also collaborate with programmers and software authors so the simulation is technically achievable. No licensing, legislative or certification requirements apply to this unit at the time of publication.
Notes
Elements and Performance Criteria
1. Identify project requirements
  • 1.1 Confirm objectives and outcomes of project briefs in consultation with relevant personnel
  • 1.2 Confirm target audience and determine format and delivery platform of simulations in discussion with relevant personnel
2. Research and plan approach
  • 2.1 Investigate the real world environment to be simulated, to inform algorithms, rules, laws, physical and mathematical formulas that may be required
  • 2.2 Evaluate designs, plans and other information relevant to the project brief that may assist in modelling the real world environment
  • 2.3 Determine performance objectives, task complexity and user skill levels
  • 2.4 Determine the required depth of physical and functional fidelity, taking into account production requirements
  • 2.5 Research and suggest appropriate simulation authoring tools
  • 2.6 Collaborate with relevant personnel and discuss ideas and creative solutions
3. Draft simulation design documents
  • 3.1 Identify processes that determine the functional behaviour of the simulation and specify how this behaviour is to be represented by control objects
  • 3.2 Define the underlying functionality in a model that specifies essential settings, states, conditions and parameters
  • 3.3 Specify user interface controls that enable users to interact with simulations
  • 3.4 Identify critical impacts, alerts or costs for incorrect user operation
  • 3.5 Specify positive and negative feedback to user responses when interacting with simulations
  • 3.6 Specify sequencing of difficulty levels, if required
  • 3.7 Confirm proposed simulation is technically achievable, in consultation with relevant personnel
  • 3.8 Present clear and detailed draft simulation design specifications in a format that can be used for discussion with and feedback from other team members
4. Finalise simulation design documents
  • 4.1 Review designs against required project outcomes and performance objectives
  • 4.2 Review designs against creative, technical and intellectual property requirements
  • 4.3 Adjust design specifications as necessary after discussions with relevant personnel
  • 4.4 Archive user interface controls for other projects
No information
No information
Replaces
State Code National Code Title Type
D1121 CUFDIG507A Design digital simulations Unit of competency
Replaced By
State Code National Code Title Type
ODE56 CUADIG517 Design digital simulations Unit of competency