Qualification Outline

Date retreived
22/07/2026 8:59 AM AWST

Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.

Diploma of Digital and Interactive Games

Diploma of Digital and Interactive Games

Qualification
National Code:
ICT50215
State Code:
AVZ4
TGA Status:
Replaced
DTWD Status:
Replaced
National Endorsed, State Implementation and Classification
Field of Education
0201 - Computer Science
Original TGA Release Date
25/03/2015
Approved Date
16/09/2015
Stream of Study
Initial Vocational (3100 - 3600)
VET Act Classifier
C
Nominal Hours
700
Duration
2 Semesters
Current Release Number
3.00
Current Release Date
30/01/2019
VET Act Conditions
Releases
Release Version Release Date TGA Status DTWD Status
3.00 30/01/2019 Current Transition (Replaced)
2.00 14/01/2016 Replaced Approved
1.00 25/03/2015 Replaced Approved
Description

This qualification provides the skills and knowledge for an individual to be competent in a variety of skill areas within the digital and interactive games industry. It provides an opportunity to develop the design, graphic/digital media and programming skills required in the development of digital games briefs, either as a small independent specialist or as part of a larger team. The qualification also provides opportunities to work in new and emerging games genres, such as online game development, mobile device gaming, interactive internet and TV game development.

Licensing/Regulatory Information
No licensing, legislative or certification requirements apply to this qualification at the time of publication.

Schedule
Packaging Rules
Total number of units = sixteen (16)
- five (5) core units plus
- eleven (11) elective units

The elective units consist of:
- five (5) from one of the following specialist groups
- Group A Programming
- Group B Art
- Group C Digital media.

Of the remaining elective units:
- up to six (6) may be from the specialist elective groups below or from Group D general elective units below
- up to three (3) may be from elsewhere in ICT Information and Communications Technology Training Package or any other Training Package or accredited course at Diploma or Advanced Diploma level.

The elective units chosen must be relevant to the work outcome and meet local industry needs.
1. Core Units

Five (5) core units to be completed.

State Code National Code Title Hours Type
AUU02 ICTGAM523 Collaborate in the design of 3-D game levels and environments 40 Unit of competency
AUI30 BSBWHS403 Contribute to implementing and maintaining WHS consultation and participation processes 40 Unit of competency
AUP46 ICTGAM503 Create a complex 3-D interactive computer game 60 Unit of competency
AUT82 ICTGAM501 Create design concepts for digital games and 3-D media 30 Unit of competency
AUU51 ICTICT419 Work effectively in the digital media industry 30 Unit of competency
2. Group A - Programming Specialist Electives

Five (5) units must be completed when selecting Group A specialisation.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
OAQ10 ICTPRG532 Apply advanced object-oriented language skills 80 Unit of competency
AUW10 ICTPRG523 Apply advanced programming skills in another language 80 Unit of competency
AUT77 ICTGAM419 Build a database to support a computer game 30 Unit of competency
AUU07 ICTGAM506 Create complex code for mobile game devices 60 Unit of competency
AUT93 ICTGAM509 Design interactive 3-D applications for scientific and mathematical modelling 60 Unit of competency
AUT83 ICTGAM508 Develop complex 3-D software for games and interactive media 60 Unit of competency
AUT84 ICTGAM507 Develop intermediate 3-D software for games and interactive media 60 Unit of competency
AUW86 ICTWEB508 Develop website information architecture 30 Unit of competency
AUT98 ICTGAM527 Integrate database with online game 30 Unit of competency
AUT87 ICTGAM511 Manage testing of games and interactive media 30 Unit of competency
AUT85 ICTGAM510 Prepare games for different platforms and delivery modes 50 Unit of competency
AUV92 ICTPRG515 Review developed software 25 Unit of competency
AUV63 ICTPRG425 Use structured query language 55 Unit of competency
3. Group B - Art Specialist Electives

Five (5) units must be completed when selecting Group B specialisation.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
AUT91 ICTGAM516 Animate a 3-D character for digital games 40 Unit of competency
AUT96 ICTGAM518 Animate physical attributes of models and elements 30 Unit of competency
AUT94 ICTGAM520 Create and combine 3-D digital games and components 30 Unit of competency
AUT86 ICTGAM512 Create and implement designs for a 3-D games environment 50 Unit of competency
AUU16 ICTGAM526 Create complex 3-D characters for games 60 Unit of competency
AUT90 ICTGAM515 Design and create advanced particles, fluids and bodies for 3-D digital effects 50 Unit of competency
AUT95 ICTGAM514 Design and create models for a 3-D and digital effects environment 50 Unit of competency
AUU03 ICTGAM519 Manage technical art and rigging in 3-D animation 50 Unit of competency
AUT89 ICTGAM517 Produce a digital animation sequence 60 Unit of competency
4. Group C - Digitan Media Specialist Electives

Five (5) units must be completed when selecting Group C specialisation.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
AUU20 ICTGAM525 Apply digital texturing for the 3-D environment in digital games 30 Unit of competency
AUT92 ICTGAM522 Complete digital editing for the 3-D and digital effects environment 20 Unit of competency
AUU14 ICTGAM521 Create interactive 3-D environments for digital games 40 Unit of competency
AWJ28 CUADIG502 Design digital applications 50 Unit of competency
AWJ24 CUADIG507 Design digital simulations 50 Unit of competency
AWJ27 CUADIG503 Design e-learning resources 40 Unit of competency
AWF35 CUASOU407 Edit sound 65 Unit of competency
AUT99 ICTGAM524 Integrate multiple data sources into interactive 3-D environments 30 Unit of competency
5. Group D General Electives

Up to six (6) units can be selected from Group D.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
AUU05 ICTGAM529 Analyse business opportunities in the digital games environment 30 Unit of competency
AUU01 ICTGAM531 Complete compositing to create elements for the 3-D and digital effects environment 40 Unit of competency
AUP99 ICTWEB429 Create a markup language document to specification 20 Unit of competency
AUU04 ICTGAM528 Create games for mobile devices 60 Unit of competency
AUU32 ICTICT408 Create technical documentation 20 Unit of competency
AUU06 ICTGAM530 Develop and implement physics in a 3-D digital game 40 Unit of competency
AUI86 BSBSUS501 Develop workplace policy and procedures for sustainability 50 Unit of competency
AUU59 ICTICT514 Identify and manage the implementation of current industry specific technologies 60 Unit of competency
AUV39 ICTPMG501 Manage ICT projects 80 Unit of competency
AUT79 ICTGAM504 Manage interactive media production 40 Unit of competency
OAQ00 ICTICT517 Match ICT needs with the strategic direction of the organisation 25 Unit of competency
AUI70 BSBCRT501 Originate and develop concepts 30 Unit of competency
AUP86 ICTWEB411 Produce basic client-side script for dynamic web pages 40 Unit of competency
Replaces
State Code National Code Title Type
D568 ICA50211 Diploma of Digital and Interactive Games Qualification
Replaced By
State Code National Code Title Type
BFG0 ICT50120 Diploma of Information Technology Qualification
No information
Entry Requirements

Nil

Traineeships and Apprenticeships
No information