Qualification Outline
22/07/2026 6:02 AM AWST
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Diploma of Digital and Interactive Games
Diploma of Digital and Interactive Games
ICA50211
D568
Replaced
Replaced
National Endorsed, State Implementation and Classification
Releases
| Release Version | Release Date | TGA Status | DTWD Status |
|---|---|---|---|
| 1.00 | 18/07/2011 | Current | Approved |
Description
This qualification provides the skills and knowledge for an individual to be competent in a variety of skill areas within the digital and interactive games industry. It provides an opportunity to develop the design, graphic/digital media and programming skills required in the development of digital games briefs, either as a small independent specialist or as part of a larger team. The qualification also provides opportunities to work in new and emerging games genres, such as online game development, mobile device gaming, interactive internet and TV game development.
Job roles
Possible job titles relevant to this qualification include:
2-D/3-D artist
animator
designer
games developer
graphic/media designer
interactive digital media developer
PC games programmer
mobile games programmer
web designer.
Schedule
Packaging Rules
Total number of units = sisteen (16)- five (5) core units plus
- eleven (11) elective units
The elective units consist of:
- five (5) from one of the following specialist groups
- Group A Programming
- Group B Art
- Group C Digital media
- of the remaining units:
- up to six (6) may be from the specialist elective groups or from Group D general elective units
- up to three (3) may be from elsewhere in ICA11 or any other Training Package or accredited course at Diploma or Advanced Diploma level.
The elective units chosen must be relevant to the work outcome and meet local industry needs.
1. Core Units
All five (5) units must be completed
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| D7826 | ICAGAM523A | Collaborate in the design of 3-D game levels and environments | 40 | Unit of competency |
| D0896 | BSBOHS402B | Contribute to the implementation of the OHS consultation process | 40 | Unit of competency |
| D7808 | ICAGAM503A | Create a complex 3-D interactive computer game | 60 | Unit of competency |
| D7807 | ICAGAM501A | Create design concepts for digital games and 3-D media | 30 | Unit of competency |
| D7880 | ICAICT419A | Work effectively in the digital media industry | 30 | Unit of competency |
2. Group A Programming Specialist Units
Five (5) units to be completed when selecting Group A specialisation.
Please refer to the packaging rules for the full details of available options.
3. Group B Art Specialist Units
Five (5) units to be completed when selecting Group B specialisation.
Please refer to the packaging rules for the full details of available options.
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| D7819 | ICAGAM516A | Animate a 3-D character for digital games | 40 | Unit of competency |
| D7821 | ICAGAM518A | Animate physical attributes of models and elements | 30 | Unit of competency |
| D7823 | ICAGAM520A | Create and combine 3-D digital games and components | 30 | Unit of competency |
| D7816 | ICAGAM512A | Create and implement designs for a 3-D games environment | 50 | Unit of competency |
| D7829 | ICAGAM526A | Create complex 3-D characters for games | 60 | Unit of competency |
| D7818 | ICAGAM515A | Design and create advanced particles, fluids and bodies for 3-D digital effects | 50 | Unit of competency |
| D7817 | ICAGAM514A | Design and create models for a 3-D and digital effects environment | 50 | Unit of competency |
| D7822 | ICAGAM519A | Manage technical art and rigging in 3-D animation | 50 | Unit of competency |
| D7820 | ICAGAM517A | Produce a digital animation sequence | 60 | Unit of competency |
4. Group C Digital Media Specialist Units
Five (5) units to be completed when selecting Group C specialisation.
Please refer to the packaging rules for the full details of available options.
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| D7828 | ICAGAM525A | Apply digital texturing for the 3-D environment in digital games | 30 | Unit of competency |
| D7825 | ICAGAM522A | Complete digital editing for the 3-D and digital effects environment | 20 | Unit of competency |
| D7824 | ICAGAM521A | Create interactive 3-D environments for digital games | 40 | Unit of competency |
| D1121 | CUFDIG507A | Design digital simulations | 50 | Unit of competency |
| D1117 | CUFDIG503A | Design e-learning resources | 40 | Unit of competency |
| D1116 | CUFDIG502A | Design web environments | 50 | Unit of competency |
| D7827 | ICAGAM524A | Integrate multiple data sources into interactive 3-D environments | 30 | Unit of competency |
| D2965 | CUSSOU403A | Perform advanced sound editing | 65 | Unit of competency |
5. Group D General Elective Units
Up to six (6) units may be chosen from Group D.
Please refer to the packaging rules for the full details of available options.
Replaced By
| State Code | National Code | Title | Type |
|---|---|---|---|
| AVZ4 | ICT50215 | Diploma of Digital and Interactive Games | Qualification |
No information
Entry Requirements
There are no entry requirements for this qualification.