Qualification Outline

Date retreived
22/07/2026 6:26 AM AWST

Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.

Diploma of Digital and Interactive Games

Diploma of Digital and Interactive Games

Qualification
National Code:
ICA50211
State Code:
D568
TGA Status:
Replaced
DTWD Status:
Replaced
National Endorsed, State Implementation and Classification
Field of Education
0201 - Computer Science
Original TGA Release Date
18/07/2011
Approved Date
07/10/2011
Stream of Study
Initial Vocational (3100 - 3600)
VET Act Classifier
C
Nominal Hours
700
Duration
1 Semester
Current Release Number
1.00
Current Release Date
18/07/2011
VET Act Conditions
Releases
Release Version Release Date TGA Status DTWD Status
1.00 18/07/2011 Current Approved
Description

This qualification provides the skills and knowledge for an individual to be competent in a variety of skill areas within the digital and interactive games industry. It provides an opportunity to develop the design, graphic/digital media and programming skills required in the development of digital games briefs, either as a small independent specialist or as part of a larger team. The qualification also provides opportunities to work in new and emerging games genres, such as online game development, mobile device gaming, interactive internet and TV game development.

Job roles

Possible job titles relevant to this qualification include:

2-D/3-D artist
animator
designer
games developer
graphic/media designer
interactive digital media developer
PC games programmer
mobile games programmer
web designer.

Schedule
Packaging Rules
Total number of units = sisteen (16)
- five (5) core units plus
- eleven (11) elective units

The elective units consist of:
- five (5) from one of the following specialist groups
- Group A Programming
- Group B Art
- Group C Digital media
- of the remaining units:
- up to six (6) may be from the specialist elective groups or from Group D general elective units
- up to three (3) may be from elsewhere in ICA11 or any other Training Package or accredited course at Diploma or Advanced Diploma level.

The elective units chosen must be relevant to the work outcome and meet local industry needs.
1. Core Units

All five (5) units must be completed

State Code National Code Title Hours Type
D7826 ICAGAM523A Collaborate in the design of 3-D game levels and environments 40 Unit of competency
D0896 BSBOHS402B Contribute to the implementation of the OHS consultation process 40 Unit of competency
D7808 ICAGAM503A Create a complex 3-D interactive computer game 60 Unit of competency
D7807 ICAGAM501A Create design concepts for digital games and 3-D media 30 Unit of competency
D7880 ICAICT419A Work effectively in the digital media industry 30 Unit of competency
2. Group A Programming Specialist Units

Five (5) units to be completed when selecting Group A specialisation.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
D8016 ICAPRG501A Apply advanced object-oriented language skills 80 Unit of competency
D8035 ICAPRG523A Apply advanced programming skills in another language 80 Unit of competency
D7806 ICAGAM419A Build a database to support a computer game 30 Unit of competency
D7810 ICAGAM506A Create complex code for mobile game devices 60 Unit of competency
D7813 ICAGAM509A Design interactive 3-D applications for scientific and mathematical modelling 60 Unit of competency
D7812 ICAGAM508A Develop complex 3-D software for games and interactive media 60 Unit of competency
D7811 ICAGAM507A Develop intermediate 3-D software for games and interactive media 60 Unit of competency
D8157 ICAWEB508A Develop website information architecture 30 Unit of competency
D7830 ICAGAM527A Integrate database with online game 30 Unit of competency
D7815 ICAGAM511A Manage testing of games and interactive media 30 Unit of competency
D7814 ICAGAM510A Prepare games for different platforms and delivery modes 50 Unit of competency
D8030 ICAPRG515A Review developed software 25 Unit of competency
D8012 ICAPRG425A Use structured query language 55 Unit of competency
3. Group B Art Specialist Units

Five (5) units to be completed when selecting Group B specialisation.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
D7819 ICAGAM516A Animate a 3-D character for digital games 40 Unit of competency
D7821 ICAGAM518A Animate physical attributes of models and elements 30 Unit of competency
D7823 ICAGAM520A Create and combine 3-D digital games and components 30 Unit of competency
D7816 ICAGAM512A Create and implement designs for a 3-D games environment 50 Unit of competency
D7829 ICAGAM526A Create complex 3-D characters for games 60 Unit of competency
D7818 ICAGAM515A Design and create advanced particles, fluids and bodies for 3-D digital effects 50 Unit of competency
D7817 ICAGAM514A Design and create models for a 3-D and digital effects environment 50 Unit of competency
D7822 ICAGAM519A Manage technical art and rigging in 3-D animation 50 Unit of competency
D7820 ICAGAM517A Produce a digital animation sequence 60 Unit of competency
4. Group C Digital Media Specialist Units

Five (5) units to be completed when selecting Group C specialisation.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
D7828 ICAGAM525A Apply digital texturing for the 3-D environment in digital games 30 Unit of competency
D7825 ICAGAM522A Complete digital editing for the 3-D and digital effects environment 20 Unit of competency
D7824 ICAGAM521A Create interactive 3-D environments for digital games 40 Unit of competency
D1121 CUFDIG507A Design digital simulations 50 Unit of competency
D1117 CUFDIG503A Design e-learning resources 40 Unit of competency
D1116 CUFDIG502A Design web environments 50 Unit of competency
D7827 ICAGAM524A Integrate multiple data sources into interactive 3-D environments 30 Unit of competency
D2965 CUSSOU403A Perform advanced sound editing 65 Unit of competency
5. Group D General Elective Units

Up to six (6) units may be chosen from Group D.
Please refer to the packaging rules for the full details of available options.

State Code National Code Title Hours Type
D7832 ICAGAM529A Analyse business opportunities in the digital games environment 30 Unit of competency
D7834 ICAGAM531A Complete compositing to create elements for the 3-D and digital effects environment 40 Unit of competency
D8149 ICAWEB429A Create a markup language document to specification 20 Unit of competency
D7831 ICAGAM528A Create games for mobile devices 60 Unit of competency
D7870 ICAICT408A Create technical documentation 20 Unit of competency
D7833 ICAGAM530A Develop and implement physics in a 3-D digital game 40 Unit of competency
D1023 BSBSUS501A Develop workplace policy and procedures for sustainability 50 Unit of competency
D7896 ICAICT514A Identify and manage the implementation of current industry-specific technologies 60 Unit of competency
D7809 ICAGAM504A Manage interactive media production 40 Unit of competency
D7921 ICAPMG501A Manage IT projects 80 Unit of competency
D7894 ICAICT511A Match IT needs with the strategic direction of the enterprise 25 Unit of competency
D0649 BSBCRT501A Originate and develop concepts 30 Unit of competency
D8134 ICAWEB411A Produce basic client-side script for dynamic web pages 40 Unit of competency
Replaced By
State Code National Code Title Type
AVZ4 ICT50215 Diploma of Digital and Interactive Games Qualification
No information
Entry Requirements

There are no entry requirements for this qualification.

Traineeships and Apprenticeships
No information