Unit of competency Outline

Date retreived
23/07/2026 1:18 AM AWST

Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.

Create and implement designs for a 3-D games environment

Create and implement designs for a 3-D games environment

Unit of competency
National Code
ICAGAM512A
State Code
D7816
TGA Status
Replaced
DTWD Status
Replaced
Current Release Number
1.00
Current Release Date
18/07/2011
State Implementation and Classification
Approved Date
08/11/2011
Field of Education
100599 - Graphic And Design Studies, N.e.c.
Original Release Date
08/11/2011
Nominal Hours
50
Description
This unit describes the performance outcomes, skills and knowledge required to create and implement designs within the context of a 3-D games environment.
Notes
Elements and Performance Criteria
1. Identify technologies to be used with 3-D games development
  • 1.1 Discuss and decide on 3-D modelling software for production of designs and ramifications of choice
  • 1.2 Discuss and decide on 2-D image-editing software for textures
  • 1.3 Establish 3-D production considerations for available computer hardware
2. Develop design documentation for 3-D effects
  • 2.1 Establish theme for design and determine required modelling assets
  • 2.2 Create file archiving system for the storage of 3-D components, models and versions
  • 2.3 Establish project development pipeline and production deadlines to meet assessment dates
3. Develop and create storyboards
  • 3.1 Create storyline for animation
  • 3.2 Develop storyboard that implements storyline document
  • 3.3 Review and finalise storyboard document for implementation
4. Develop and create projects
  • 4.1 Create new document and conduct creation of models as outlined in the production pipeline, theme and storyboard documents
  • 4.2 Archive project as specified by the assignment criteria for submission
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Modelling software may include:
3D Studio Max
Blender
Cinema 4D
Maya.
Image-editing software may include:
After Effects
Avid
Combustion
D2 Nuke
Digital Fusion
Final Cut Pro
Flame
Flint
Fusion
Inferno
Inferno
Lustre
Photoshop
Premier
Renderman
Shake.
Theme may include:
cyber or steam punk
fantasy
horror
medieval
science fiction.
3-D components may include:
3-D landscapes
buildings, walls, houses and other structures
character models
graphical user interface (GUI) widgets
items and collectables
light sources and effects
trees, shrubs and bushes
vehicles.
The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit
Evidence of the ability to:
create and develop design documents for 3-D animations
follow a project pipeline to produce a 3-D animation product.
Context of and specific resources for assessment
Assessment must ensure access to:
computer hardware, software, games engines and file storage
copyright and intellectual property legislation
OHS legislation and enterprise policy
appropriate learning and assessment support when required
modified equipment for people with special needs.
Method of assessment
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
evaluation of work samples or simulated workplace activities
observation of fault-finding exercises
verbal questioning or interview
evaluation of written or interactive computer-based test or quiz
evaluation of reports and logbooks.
Guidance information for assessment
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, where appropriate.
Assessment processes and techniques must be culturally appropriate, and suitable to the communication skill level, language, literacy and numeracy capacity of the candidate and the work being performed.
Indigenous people and other people from a non-English speaking background may need additional support.
In cases where practical assessment is used it should be combined with targeted questioning to assess required knowledge.
Replaced By
State Code National Code Title Type
AUT86 ICTGAM512 Create and implement designs for a 3-D games environment Unit of competency