Pathway Outline
Date retreived
22/07/2026 3:04 PM AWST
22/07/2026 3:04 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Jewellery Design
Jewellery Design
Pathway
National Code
—
—
State Code
AC97
AC97
DTWD Status
Approved
Approved
National Endorsed, State Implementation and Classification
Original TGA Release Date
16/04/2021
16/04/2021
Field of Education
1003 - Visual Arts And Crafts
1003 - Visual Arts And Crafts
Approved Date
27/11/2021
27/11/2021
Stream of Study
Initial Vocational (3100 - 3600)
Initial Vocational (3100 - 3600)
Duration
2 Semesters
Current Release Version
2.00
2.00
Current Release Date
19/10/2022
19/10/2022
Nominal Hours
815
815
Description
This qualification reflects the role of individuals who combine specialised technical, creative and conceptual skills to plan and realise a body of work in one or more art forms. Mediums may include ceramics, drawing and illustration, painting, photomedia, printmaking, public art, sculpture, textile design, wood design, digital art and glasswork. Visual artists may work in their own practice, or in a wide range of contexts across the arts, government, community or commercial organisations.
Practice at this level is underpinned by application of arts theory and history and the ability to critically analyse and synthesise information from a range of sources. Discourse around complex ideas is also required. The job roles that relate to this qualification may include Printmaker, Photographer, Illustrator, Visual Artist, Ceramic Artist, Painter, Public Artist, Sculptor, Textile Designer, Woodwork Designer, Digital Artist, Glasswork Artist, Arts Practitioner. It also provides a pathway to other visual arts, craft and design job roles.
Practice at this level is underpinned by application of arts theory and history and the ability to critically analyse and synthesise information from a range of sources. Discourse around complex ideas is also required. The job roles that relate to this qualification may include Printmaker, Photographer, Illustrator, Visual Artist, Ceramic Artist, Painter, Public Artist, Sculptor, Textile Designer, Woodwork Designer, Digital Artist, Glasswork Artist, Arts Practitioner. It also provides a pathway to other visual arts, craft and design job roles.
Packaging Rules
Total number of units = fifteen (15)
- Five (5) core units plus
- Ten (10) elective units, of which
- Six (6) must be from Group A and/or Group C
- Two (2) must be from Group B
- Two (2) may be from the remaining listed electives or any currently endorsed training package qualification or accredited course.
Elective units must be relevant to the work environment and the qualification, maintain the overall integrity of the AQF alignment, not duplicate the outcome of another unit chosen for the qualification, and contribute to a valid industry-supported vocational outcome.
- Five (5) core units plus
- Ten (10) elective units, of which
- Six (6) must be from Group A and/or Group C
- Two (2) must be from Group B
- Two (2) may be from the remaining listed electives or any currently endorsed training package qualification or accredited course.
Elective units must be relevant to the work environment and the qualification, maintain the overall integrity of the AQF alignment, not duplicate the outcome of another unit chosen for the qualification, and contribute to a valid industry-supported vocational outcome.
1. Core Units
All five (5) units must be completed.
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| ODE02 | CUAPPR512 | Develop sustainability of own professional practice | 45 | Unit of competency |
| ODH64 | CUAPPR515 | Establish and maintain safe creative practice | 25 | Unit of competency |
| ODF34 | CUAPPR513 | Present a body of own creative work | 55 | Unit of competency |
| ODF83 | CUAPPR511 | Realise a body of creative work | 70 | Unit of competency |
| ODI02 | CUAACD531 | Refine drawing and other visual representation tools | 60 | Unit of competency |
2. Group A Elective Units
At least six (6) units must be chosen from Group A.
Please refer to the packaging rules for the full details of each specialisation.
Please refer to the packaging rules for the full details of each specialisation.
3. Group B Elective Units
At least two (2) units must be chosen from Group B.
Please refer to the packaging rules for the full details of each specialisation.
Please refer to the packaging rules for the full details of each specialisation.
4. Group C Elective Units
Please refer to the packaging rules for the full details of each specialisation.
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| ODJ20 | CUACER515 | Develop and apply ceramic glazes | 55 | Unit of competency |
| ODG70 | CUACER413 | Experiment with ceramic surface treatments | 45 | Unit of competency |
| ODJ07 | CUACER411 | Experiment with techniques to produce ceramic works | 60 | Unit of competency |
| ODH81 | CUACER412 | Experiment with throwing techniques | 60 | Unit of competency |
| ODD06 | CUACER512 | Investigate ceramic materials and processes | 65 | Unit of competency |
| AWK20 | CUAACD511 | Make moulds and casts | 45 | Unit of competency |
| ODG61 | CUAACD520 | Manage kiln operations | 30 | Unit of competency |
| ODG69 | CUACER511 | Refine ceramics techniques | 55 | Unit of competency |
| ODH53 | CUACER514 | Refine handbuilding techniques | 60 | Unit of competency |
| ODJ26 | CUACER513 | Refine throwing techniques | 60 | Unit of competency |
Replaces
| State Code | National Code | Title | Type |
|---|---|---|---|
| AB61 | Jewellery Design | Pathway |
Note
No information
Entry Requirements
Individuals must provide evidence of their technical and organisational skills to conceptualise and create works in selected medium.
Skills and knowledge may have been acquired through experience in creative practice or formal study.
Skills and knowledge may have been acquired through experience in creative practice or formal study.